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Chemistry & Creation of Making Plastic Parts
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CC BY-NC-SA
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Students will be able to explain and demonstrate how plastic parts are made and the chemistry involved in making different parts to meet different customer requirements. These resources fall into academic and the career domains.

Subject:
Chemistry
Computer Science
Education
Mathematics
Measurement and Data
Physical Science
Ratios and Proportions
Material Type:
Activity/Lab
Homework/Assignment
Interactive
Lecture Notes
Lesson
Date Added:
09/14/2019
Chemistry & Creation of Making Plastic Parts
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will be able to explain and demonstrate how plastic parts are made and the chemistry involved in making different parts to meet different customer requirements. These resources fall into academic and the career domains.

Subject:
Chemistry
Computer Science
Education
Mathematics
Measurement and Data
Physical Science
Ratios and Proportions
Material Type:
Activity/Lab
Homework/Assignment
Interactive
Lecture Notes
Lesson
Date Added:
09/16/2019
Circuits and Electronics, Spring 2007
Conditional Remix & Share Permitted
CC BY-NC-SA
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"6.002 is designed to serve as a first course in an undergraduate electrical engineering (EE), or electrical engineering and computer science (EECS) curriculum. At MIT, 6.002 is in the core of department subjects required for all undergraduates in EECS. The course introduces the fundamentals of the lumped circuit abstraction. Topics covered include: resistive elements and networks; independent and dependent sources; switches and MOS transistors; digital abstraction; amplifiers; energy storage elements; dynamics of first- and second-order networks; design in the time and frequency domains; and analog and digital circuits and applications. Design and lab exercises are also significant components of the course. 6.002 is worth 4 Engineering Design Points. The 6.002 content was created collaboratively by Profs. Anant Agarwal and Jeffrey H. Lang. The course uses the required textbook Foundations of Analog and Digital Electronic Circuits. Agarwal, Anant, and Jeffrey H. Lang. San Mateo, CA: Morgan Kaufmann Publishers, Elsevier, July 2005. ISBN: 9781558607354."

Subject:
Career and Technical Education
Computer Science
Education
Technology and Engineering
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Agarwal, Anant
Agarwal, Anant (Anant K.)
Date Added:
01/01/2007
Code For Fun
Unrestricted Use
CC BY
Rating
0.0 stars

Code For Fun assembles, creates, reuses curricula, to provide educators with content they can use, and adjust based on their audience. Their lessons cover all the standards in the CS K-12 Framework and California K-12 Computer Science Standards.

Subject:
Computer Science
Material Type:
Lesson Plan
Author:
Code for Fun
Date Added:
03/17/2023
Code HS (Code High School)
Restricted Use
Copyright Restricted
Rating
0.0 stars

The student will learn through modules that can be completed on your own time, learn about basic programming + good CS pedagogy. Topics include debugging methods, assessing student learning, modifying lessons to students' needs, and much, much more!

Subject:
Business and Information Technology
Career and Technical Education
Computer Science
Information and Technology Literacy
Technology and Engineering
Material Type:
Activity/Lab
Alternate Assessment
Assessment Item
Curriculum Map
Diagram/Illustration
Formative Assessment
Full Course
Interactive
Learning Task
Lesson Plan
Primary Source
Reference Material
Self Assessment
Teaching/Learning Strategy
Provider:
CodeHS PD
Date Added:
05/04/2016
CodeMonkey
Unrestricted Use
Public Domain
Rating
0.0 stars

CodeMonkey is a great way for students to gain a better understanding of how programming works.  It is an engaging platform where programming knowledge is acquired alongside 21st century skills through collaboratively playing and solving puzzles, inventing, creating and sharing.

Subject:
Computer Science
Material Type:
Activity/Lab
Diagram/Illustration
Game
Interactive
Rubric/Scoring Guide
Simulation
Provider:
Code Monkey Studio
Date Added:
12/15/2016
Code To Learn
Unrestricted Use
CC BY
Rating
0.0 stars

Designed with inclusivity, cultural relevance, social justice and regional curriculum in mind, these coding & robotics programs are offered free to K-12 classrooms across subject areas.

Subject:
American Indian Studies
Computer Science
Fine Arts
Mathematics
Media Arts
Music
Social Studies
Material Type:
Lesson Plan
Student Guide
Author:
Code to Learn
Date Added:
03/17/2023
Code.org Intro to Algorithms: Dice Race #1
Conditional Remix & Share Permitted
CC BY-NC-SA
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From Code.org:

"In this lesson, students will relate the concept of algorithms back to real-life activities by playing the Dice Race game. The goal here is to start building the skills to translate real-world situations to online scenarios and vice versa."

Subject:
Computer Science
Material Type:
Activity/Lab
Game
Author:
Code.org
Date Added:
03/20/2018
Code.org Unplugged Coding Activity for Kindergarteners: Happy Maps #1
Conditional Remix & Share Permitted
CC BY-NC-SA
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From Code.org:

"The bridge from algorithms to programming can be a short one if students understand the difference between planning out a sequence and encoding that sequence into the appropriate language. This activity will help students gain experience reading and writing in shorthand code."

Key words:
Algorithm
Debugging

Subject:
Computer Science
Mathematics
Material Type:
Activity/Lab
Diagram/Illustration
Learning Task
Author:
Code.org
Date Added:
03/20/2018
Colliding Neutron Stars Create Black Hole and Gamma-ray Burst
Read the Fine Print
Educational Use
Rating
0.0 stars

This video from NASA describes the detailed computer modeling used to predict that colliding neutron stars can produce gamma-ray bursts similar to those associated with black holes.

Subject:
Career and Technical Education
Chemistry
Computer Science
Physical Science
Physics
Technology and Engineering
Material Type:
Lesson
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Author:
NASA
WGBH Educational Foundation
WNET
Date Added:
10/28/2011
Compare and Contrast with Scratch Jr. (for K-2nd)
Conditional Remix & Share Permitted
CC BY-NC
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Students will use the Scratch Jr. app to create, compare and contrast characters. This introductory lesson will include the foundational skills students will need to begin using Scratch Jr., so it makes a great "first project" with students.Pre-requisites-Have a device available for each student (Note: instructions are written for iPad, but the app is available on Android and ChromeOS devices as well).-Ensure that the app "Scratch Jr." is installed on all of the devices. This is a free app in the iOS App Store, Google Play Store, or Chrome Web Store.-Read through this lesson plan. The teacher will be directing students through each step along the way, so familiarize yourself with the end product.

Subject:
Computer Science
Material Type:
Lesson Plan
Author:
Josiah Hodgett
Date Added:
02/09/2018
Compilers
Unrestricted Use
CC BY
Rating
0.0 stars

This course introduces the compilation process, presenting foundational topics on formal languages and outline each of the essential compiler steps: scanning, parsing, translation and semantic analysis, code generation, and optimization. Upon successful completion of this course, the student will be able to: describe the compilation process and explain the function of the components that comprise the structure of a compiler; apply concepts of formal languages and finite-state machines to the translation of computer languages; identify the compiler techniques, methods, and tools that are applicable to other software applications; describe the challenges and state-of-the-practice of compiler theory and practice. This free course may be completed online at any time. (Computer Science 304)

Subject:
Computer Science
Material Type:
Assessment
Full Course
Homework/Assignment
Lecture Notes
Reading
Syllabus
Textbook
Provider:
The Saylor Foundation
Date Added:
10/10/2017
Complex Digital Systems, Spring 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course is offered to graduates and is a project-oriented course to teach new methodologies for designing multi-million-gate CMOS VLSI chips using high-level synthesis tools in conjunction with standard commercial EDA tools. The emphasis is on modular and robust designs, reusable modules, correctness by construction, architectural exploration, and meeting the area, timing, and power constraints within standard cell and FPGA frameworks.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Arvind, V.
Date Added:
01/01/2005
Compound Semiconductor Devices, Spring 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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Physics, modeling, application, and technology of compound semiconductors (primarily III-Vs) in electronic, optoelectronic, and photonic devices and integrated circuits. Topics: properties, preparation, and processing of compound semiconductors; theory and practice of heterojunctions, quantum structures, and pseudomorphic strained layers; metal-semiconductor field effect transistors (MESFETs); heterojunction field effect transistors (HFETs) and bipolar transistors (HBTs); and optoelectronic devices.

Subject:
Computer Science
Physical Science
Physics
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Fonstad, Clifton
Date Added:
01/01/2003
Computability Theory of and with Scheme, Spring 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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Theory for programmers. Introduction to programming and computability theory based on a term-rewriting, "substitution" model of computation by Scheme programs with side-effects. Computation as algebraic manipulation: provable and valid inequalities for multivariate polynomials. Scheme evaluation as algebraic manipulation and term rewriting theory. Paradoxes from self-application and introduction to formal programming semantics. Undecidability of the Halting Problem for Scheme. Properties of recursively enumerable sets, leading to Incompleteness Theorems for Scheme equivalences. Introduction to logic for program specification and verification. Hilbert's Tenth Problem. Alternate years. 6.844 is a graduate introduction to programming theory, logic of programming, and computability, with the programming language Scheme used to crystallize computability constructions and as an object of study itself. Topics covered include: programming and computability theory based on a term-rewriting, "substitution" model of computation by Scheme programs with side-effects; computation as algebraic manipulation: Scheme evaluation as algebraic manipulation and term rewriting theory; paradoxes from self-application and introduction to formal programming semantics; undecidability of the Halting Problem for Scheme; properties of recursively enumerable sets, leading to Incompleteness Theorems for Scheme equivalences; logic for program specification and verification; and Hilbert's Tenth Problem.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Meyer, Albert R.
Date Added:
01/01/2003
Computation Structures, Spring 2009
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

" 6.004 offers an introduction to the engineering of digital systems. Starting with MOS transistors, the course develops a series of building blocks ‰ŰÓ logic gates, combinational and sequential circuits, finite-state machines, computers and finally complete systems. Both hardware and software mechanisms are explored through a series of design examples. 6.004 is required material for any EECS undergraduate who wants to understand (and ultimately design) digital systems. A good grasp of the material is essential for later courses in digital design, computer architecture and systems. The problem sets and lab exercises are intended to give students "hands-on" experience in designing digital systems; each student completes a gate-level design for a reduced instruction set computer (RISC) processor during the semester."

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Ward, Steve
Date Added:
01/01/2009
Computational Cognitive Science, Fall 2004
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This course is an introduction to computational theories of human cognition. Drawing on formal models from classic and contemporary artificial intelligence, students will explore fundamental issues in human knowledge representation, inductive learning and reasoning. What are the forms that our knowledge of the world takes? What are the inductive principles that allow us to acquire new knowledge from the interaction of prior knowledge with observed data? What kinds of data must be available to human learners, and what kinds of innate knowledge (if any) must they have?

Subject:
Computer Science
Psychology
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Tenenbaum, Joshua
Date Added:
01/01/2004
Computational Design I: Theory and Applications, Fall 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Introduces design as a computational enterprise in which rules are developed to compose and describe architectural and other designs. The class covers topics such as shapes, shape arithmetic, symmetry, spatial relations, shape computations, and shape grammars. It focuses on the application of shape grammars in creative design, and teaches shape grammar fundamentals through in-class, hands-on exercises with abstract shape grammars. The class discusses issues related to practical applications of shape grammars.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Knight, Terry W.
Date Added:
01/01/2005
Computational Evolutionary Biology, Fall 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Why has it been easier to develop a vaccine to eliminate polio than to control influenza or AIDS? Has there been natural selection for a 'language gene'? Why are there no animals with wheels? When does 'maximizing fitness' lead to evolutionary extinction? How are sex and parasites related? Why don't snakes eat grass? Why don't we have eyes in the back of our heads? How does modern genomics illustrate and challenge the field? This course analyzes evolution from a computational, modeling, and engineering perspective. The course has extensive hands-on laboratory exercises in model-building and analyzing evolutionary data.

Subject:
Biology
Computer Science
Life Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Berwick, Robert
Date Added:
01/01/2005