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  • Field Day
Contested Places
Restricted Use
Copyright Restricted
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Contested Places is a Siftr-based activity that engages students in exploring their school, neighborhood, or city as a contested place. You can view and comment on other people's examples or upload your own. 
In this activity your task is to locate places and spaces that are contested. You might ask: How do different people view and use this place? What uses cause conflict? How are these conflicts enacted and resolved? Who has power in this place? Who and what is excluded from this place? You may want to look at how people behave or act in the place, but don't forget to also pay attention to what you don't see.

Subject:
Civics and Government
Economics
Environmental Literacy and Sustainability
Geography
Social Studies
Sociology and Anthropology
Material Type:
Interactive
Learning Task
Lesson Plan
Other
Provider:
Field Day
Date Added:
02/29/2016
Earthquake!
Restricted Use
Copyright Restricted
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The earthquake game teaches how scientists learn about real earthquakes. The player must learn about S& P waves and triangulation to determine the epicenter of the earthquake that hit the cities.

Subject:
Earth and Space Science
Geology
Physical Science
Physics
Material Type:
Game
Interactive
Learning Task
Simulation
Provider:
Field Day
Date Added:
08/04/2016
Field Day Lab
Unrestricted Use
Public Domain
Rating
0.0 stars

Are you a dreamer, risk-taker, and experimental mess-maker? Are you interested in new media and how technology can transform learning experiences? If so, we want to talk with you! Visit our website to learn more about the workshops, free educational tools, and teacher fellowships we provide.

Subject:
Biology
Chemistry
Earth and Space Science
English Language Arts
Environmental Literacy and Sustainability
Geology
Life Science
Physical Science
Physics
Social Studies
Material Type:
Other
Provider:
Field Day
Date Added:
02/17/2016
Inviting Wisco Educators
Unrestricted Use
Public Domain
Rating
0.0 stars

You have big ideas that take a whole team to build. We have artists, software engineers, designers and researchers... 
What is your secret project, your passion? We can make stuff, but we need your perspective to understand what is worth making.
Partner with Field Day to produce digital media that will change how your students learn. 

Subject:
Education
Material Type:
Lesson
Provider:
Field Day
Date Added:
02/17/2016
Magnet Hunt
Restricted Use
Copyright Restricted
Rating
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The kids have to use magnetic waves to find all of Mr. Hart's magnets that Max and Honey hid throughout the yard. Magnetic Fields radiate from the N to the S side of a magnet in a predictable way. By changing the shape of the magnet, these fields change shape.

Subject:
Earth and Space Science
Geology
Physical Science
Physics
Material Type:
Game
Interactive
Other
Provider:
Field Day
Date Added:
08/04/2016
The Nitrogen Cycle Game
Restricted Use
Copyright Restricted
Rating
0.0 stars

The nitrogen cycle game helps you learn how nitrogen atoms move through various forms including soil, the atmosphere, plants and animals. Actions such as lightening, bacteria digestion, plant assimilation, plant death, animal death, herbivorism and nitrogen fixing plant bacteria move nitrogen from one form to another.

Subject:
Biology
Earth and Space Science
Geology
Life Science
Material Type:
Activity/Lab
Game
Interactive
Interim/Summative Assessment
Learning Task
Provider:
Field Day
Date Added:
08/04/2016
SIFTR
Restricted Use
Copyright Restricted
Rating
0.0 stars

Siftr is a fieldwork tool that helps extend learning beyond the classroom walls - preparing people of all ages to learn in the wild. Siftr has been used in a variety of contexts to help students make connections between what they are studying in the classroom and the real world.
Vist www.siftr.org to learn more about the platform, see how others are using it, and create you own Siftr-based activity.

Subject:
Education
Material Type:
Interactive
Other
Provider:
Field Day
Date Added:
02/17/2016
SIFTR Manual
Rating
0.0 stars

Siftr is a social media app that engages users with elements of field research through the documenting and sharing of images. Anyone can create a Siftr by choosing up to five themes around which to focus the media that will be collected and categorized. Users upload a photograph, provide a brief description of the image and its relevance, and tag it with one of five selected themes. Images are then pinned to a map, connecting moments to places. Siftr allows for other social components such as commenting, liking, searching, and linking photos to Twitter and Pinterest. In addition to being iOS and Android compatible, Siftr was built as a web app, meaning users can upload photos “in the field” or take a photograph and upload it later from a desktop. While Siftr seems similar to many social media platforms, it was designed to playfully engage specific communities, such as a class, around defined topics. It can be used for small class and group projects, or for long term and large field initiatives.

Subject:
Social Studies
Material Type:
Interactive
Provider:
Field Day
Date Added:
03/08/2016
WIND SIMULATOR
Restricted Use
Copyright Restricted
Rating
0.0 stars

In the WIND SIMULATOR students explore the relationships between high and low pressure and wind speed and direction. The game, which was developed by the Field Day Lab, is designed for use with middle school students.

Subject:
Earth and Space Science
Geology
Material Type:
Game
Interactive
Learning Task
Provider:
Field Day
Date Added:
02/24/2016
The Water Cycle Game
Restricted Use
Copyright Restricted
Rating
0.0 stars

The water cycle game helps you learn how water molecules move through various places including rivers, the ocean, the earth’s surface, the atmosphere and clouds. Actions such as evaporation, runoff, condensation, precipitation, soil absorption and ground water expansion move water from one zone to another.
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Subject:
Biology
Earth and Space Science
Geology
Life Science
Material Type:
Activity/Lab
Game
Interactive
Learning Task
Provider:
Field Day
Date Added:
08/04/2016
Why Situated Learning Matters
Unrestricted Use
Public Domain
Rating
0.0 stars

What is situated learning and why do we care so much about it? Situated learning refers to knowledge that is developed and applied in the same social setting in which it is typically used — such as when you learn to use a hammer by actually building something, and the values and practices associated with becoming a carpenter by working on a construction crew.

Subject:
Education
Material Type:
Interactive
Provider:
Field Day
Date Added:
03/11/2016
Workshop Kit: Creating educational board games and ARIS mobile stories
Conditional Remix & Share Permitted
CC BY-SA
Rating
0.0 stars

Are you interested in learning how to create (or have your students create) educational board games and mobile-based interactive stories and games? This collection of schedules, presentations, handouts and prototyping tools will get you off to a great start.
In this workshop, learners will:
-Learn about the Learning Science behind educational games
-Learn the process of designing analog educational games
-Learn how to use ARIS, a user-friendly, open-source platform for creating and playing mobile games, tours and interactive stories. 
-Use ARIS to create a location-based story or game

Subject:
Computer Science
Information and Technology Literacy
Material Type:
Full Course
Lesson Plan
Reference Material
Teaching/Learning Strategy
Provider:
Field Day
Date Added:
02/24/2016