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The Art of Education Website
Restricted Use
Copyright Restricted
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This website has National Standard aligned lesson plans, courses art teachers (and others) can take for credit or professional development, and online magazine, videos, and art conferences.  
They cover art: advocacy, assessment, classroom management, creativity, technology, curriculum, differentiation, Instructional strategies, media, techniques, methods, approaches, organization, philosophies, and professional development.

Subject:
Art and Design
Fine Arts
Material Type:
Activity/Lab
Alternate Assessment
Assessment Item
Curriculum Map
Diagram/Illustration
Formative Assessment
Full Course
Interactive
Interim/Summative Assessment
Learning Task
Lesson Plan
Reading
Reference Material
Rubric/Scoring Guide
Self Assessment
Simulation
Teaching/Learning Strategy
Unit of Study
Provider:
Jessica Balsley
Date Added:
12/15/2016
City X Project
Conditional Remix & Share Permitted
CC BY-NC-SA
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The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/

Subject:
Career and Technical Education
Material Type:
Activity/Lab
Diagram/Illustration
Interactive
Lesson Plan
Teaching/Learning Strategy
Provider:
IDEAco
Author:
Brett Schilke
Libby Falck
Matthew Straub
Date Added:
10/10/2017
Create Shade to Protect from the Sun
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Students will enter this lesson knowing that materials get warm in the sun. In this fun follow-up activity, your students will get creative with craft materials. They will figure out how to protect an "animal" and its territory from getting too hot in the sun. What will they build to keep their animals cool?

Subject:
Earth and Space Science
Life Science
Material Type:
Activity/Lab
Date Added:
05/17/2024
Create a Selfie in Google Drawings
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson, students learn to create digital artifacts in Google Drawings. The video resource, "Doodle Yourself in Google Drawings," gives them step-by-step instruction in how to create a cartoon-like selfie using the design tools in Google Drawings. This can be part of a larger unit in digital citizenship and copyright, or a stand-alone project.

Subject:
Business and Information Technology
Material Type:
Lesson Plan
Author:
Jane Strong
Date Added:
06/07/2019
Design Your Alien
Unrestricted Use
CC BY
Rating
0.0 stars

Review the environmental factors that make the Earth habitable and compare them to other worlds within our Solar System. Use creative thinking to design an alien life form suited for specific environmental conditions on an extra-terrestrial world within our Solar System.

Subject:
Astronomy
Earth and Space Science
Material Type:
Activity/Lab
Diagram/Illustration
Game
Provider:
International Astronomical Union
Provider Set:
astroEDU
Author:
Sarah Roberts
Date Added:
10/10/2017
Development of Inventions and Creative Ideas, Spring 2008
Conditional Remix & Share Permitted
CC BY-NC-SA
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Role of the engineer as patent expert and as technical witness in court and patent interference and related proceedings. Rights and obligations of engineers in connection with educational institutions, government, and large and small businesses. Various manners of transplanting inventions into business operations, including development of New England and other US electronics and biotech industries and their different types of institutions. American systems of incentive to creativity apart from the patent laws in the atomic energy and space fields. For graduate students only; others see 6.901.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Rines, Robert
Date Added:
01/01/2008
Feeling and Imagination in Art, Science, and Technology, Spring 2004
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Seminar on the creativity in art, science, and technology. Discussion of how these pursuits are jointly dependent on affective as well as cognitive elements in human nature. Feeling and imagination studied in relation to principles of idealization, consummation, and the aesthetic values that give meaning to science and technology as well as literature and the other arts. Readings in philosophy, psychology, and literature.

Subject:
English Language Arts
Fine Arts
Literature
Philosophy
Psychology
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Singer Irving
Date Added:
01/01/2004
How to Develop Breakthrough Products and Services, Spring 2012
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

Firms must develop major innovations to prosper, but they don't know how to. However, recent research into the innovation process has made it possible to develop breakthroughs systematically. 15.356 How to Develop Breakthrough Products and Services explores several practical idea generation development methods. To convey the art required to implement each of these methodologies, experts are invited to present real cases to the class.

Subject:
Career and Technical Education
Marketing, Management and Entrepreneurship
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Eric von Hippel
Date Added:
01/01/2012
Learning Seminar: Experiments in Education, Spring 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This seminar explores experiments in education and discusses how education and learning might be done, through reading and discussion. This seminar is not a survey of experiments in education, but rather, its goal is to determine how learning should happen and what kinds of contexts allow it to happen.

Subject:
Philosophy
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Rising, James
Date Added:
01/01/2003
Managerial Psychology Laboratory, Fall 2004
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Core subject for students majoring in management science. Surveys individual and social psychology and organization theory interpreted in the context of the managerial environment. Laboratory involves projects of an applied nature in behavioral science. Emphasizes use of behavioral science research methods to test hypotheses concerning organizational behavior. Instruction and practice in communication include report writing, team decision-making, and oral and visual presentation. Twelve units may be applied to the General Institute Laboratory Requirement.

Subject:
Business and Information Technology
Career and Technical Education
Marketing, Management and Entrepreneurship
Psychology
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Ariely, Dan
Date Added:
01/01/2004
The Nature of Creativity, Fall 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This course is an introduction to problems about creativity as it pervades human experience and behavior. Questions about imagination and innovation are studied in relation to the history of philosophy as well as more recent work in philosophy, affective psychology, cognitive studies, and art theory. Readings and guidance are aligned with the student's focus of interest.

Subject:
Fine Arts
Philosophy
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Singer, Irving
Date Added:
01/01/2005
Simple Machines and Modern Day Engineering Analogies
Read the Fine Print
Educational Use
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Students apply the mechanical advantages and problem-solving capabilities of six types of simple machines (wedge, wheel and axle, lever, inclined plane, screw, pulley) as they discuss modern structures in the spirit of the engineers and builders of the great pyramids. While learning the steps of the engineering design process, students practice teamwork, creativity and problem solving.

Subject:
Career and Technical Education
Physical Science
Physics
Technology and Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Brett S. Ellison
Denise Carlson
Denise Carlson, with design input from the students in the spring 2005 K-12 Engineering Outreach Corps course.
Integrated Teaching and Learning Program,
Jacquelyn Sullivan
Lawrence E. Carlson
Malinda Schaefer Zarske
TeachEngineering.org
Date Added:
09/18/2014
Special Topics: Designing Sociable Media, Spring 2008
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

" This project-based course explores new design strategies for social interaction in the computer mediated world. Through weekly readings and design Assignments and Labs we will examine topics such as: Data-based portraiture Depicting growth, change and the passage of time Visualizing conversations, crowds, and networks Interfaces for the connected city Mobile social technologies The course emphasizes developing visual and interactive literacy. "

Subject:
Career and Technical Education
Fine Arts
Marketing, Management and Entrepreneurship
Social Studies
World Cultures
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Donath, Judith
Date Added:
01/01/2008
System Architecture, January (IAP) 2007
Conditional Remix & Share Permitted
CC BY-NC-SA
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Covers principles and methods for technical System Architecture. Presents a synthetic view including: the resolution of ambiguity to identify system goals and boundaries; the creative process of mapping form to function; the analysis of complexity and methods of decomposition and re-integration. Industrial speakers and faculty present examples from various industries. Heuristic and formal methods are presented. Restricted to SDM students.

Subject:
Art and Design
Fine Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Crawley, Edward
Date Added:
01/01/2007
U-Lab: Leading Profound Innovation for a More Sustainable World, Fall 2010
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
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U-Lab: Leading Profound Innovation for a More Sustainable World is an interactive and experiential class about leading profound innovation for pioneering a more sustainable economy and society. The class is organized around personal reflection practices, relational practices, and societal practices. It focuses on the intertwined relationship between the evolution of capitalism, multi-stakeholder innovation, and presencing.

Subject:
Business and Information Technology
Career and Technical Education
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Scharmer, Claus Otto
Date Added:
01/01/2010