This is a two-part interactive game for middle school students that introduces them to the concepts of globalization and interdependence. In the first part, the students discover how clothing is sourced globally. The second part describes the issues related to the pieces and parts of a MP3 planner (this part is a little dated, but I have been able to connect it back to cell phones).
Games can be played as a group with the utilization of a Smartboard type device.
The resources includes an educator guide and integration with Google Classroom. I have used it as part of a larger lesson segment in Business Exploratory on Corporate Social Responsibility and Globalization.
- Subject:
- Business and Information Technology
- Career and Technical Education
- Information and Technology Literacy
- Marketing, Management and Entrepreneurship
- Material Type:
- Activity/Lab
- Author:
- National Geographic Society
- Date Added:
- 02/20/2018