The Advanced Certificate and the Advanced Diploma in Applications of ICT in …
The Advanced Certificate and the Advanced Diploma in Applications of ICT in Libraries permit library staff to obtain accreditation for their skills in the use of ICT. Anyone can make use of the materials and assessment is available in variety of modes, including distance learning.
This resource includes a common work application or "apps" graphic organizer in …
This resource includes a common work application or "apps" graphic organizer in PDF form. Students can complete on their own as a scavenger hunt or assessment, or it can be completed as part a whole group discussion and lesson.
Competition in Telecommunications provides an introduction to the economics, business strategies, and …
Competition in Telecommunications provides an introduction to the economics, business strategies, and technology of telecommunications markets, including markets for wireless communications, local and long-distance services, and customer equipment. The convergence of computers, cable TV and telecommunications and the competitive emergence of the Internet are covered in depth. A number of speakers from leading companies in the industry will give course lectures.
This free ESL lesson plan on computers has been designed for adults …
This free ESL lesson plan on computers has been designed for adults and young adults at an intermediate (B1/B2) to advanced (C1/C2) level and should last around 45 to 60 minutes for one student.
In this lesson, students learn to create digital artifacts in Google Drawings. …
In this lesson, students learn to create digital artifacts in Google Drawings. The video resource, "Doodle Yourself in Google Drawings," gives them step-by-step instruction in how to create a cartoon-like selfie using the design tools in Google Drawings. This can be part of a larger unit in digital citizenship and copyright, or a stand-alone project.
This course examines computers anthropologically, as artifacts revealing the social orders and …
This course examines computers anthropologically, as artifacts revealing the social orders and cultural practices that create them. Students read classic texts in computer science along with cultural analyses of computing history and contemporary configurations. It explores the history of automata, automation and capitalist manufacturing; cybernetics and WWII operations research; artificial intelligence and gendered subjectivity; robots, cyborgs, and artificial life; creation and commoditization of the personal computer; the growth of the Internet as a military, academic, and commercial project; hackers and gamers; technobodies and virtual sociality. Emphasis is placed on how ideas about gender and other social differences shape labor practices, models of cognition, hacking culture, and social media.
Meet the Data Decoders—a team of scientists at the Solís-Lemus Lab who …
Meet the Data Decoders—a team of scientists at the Solís-Lemus Lab who use math and computers to interpret huge amounts of data from biological experiments.
Resources available for learning about this lab include: • Interactive cards designed to introduce students to scientists in a more personal way • A video with a personal story that explains why the lab's research matters in real life • Questions to consider that will spark connection, reflection, and conversation • An interactive video experience where you can ask questions of scientists in the lab and learn about their research • An inquiry-based activity that focuses on doing science, using some of the same science practices that the lab uses • An educator guide with information about standards alignment, curriculum connections, and tips for using the media resources
These resources are part of Meet the Lab, a collection of educational resources for middle school science classrooms.
Digital circuits, often called Integrated Circuits or ICs, are the central building …
Digital circuits, often called Integrated Circuits or ICs, are the central building blocks of a Central Processing Unit (CPU). To understand how a computer works, it is essential to understand the digital circuits which make up the CPU. This text introduces the most important of these digital circuits; adders, decoders, multiplexers, D flip-flops, and simple state machines.
Examines the development of computing techniques and technology in the nineteenth and …
Examines the development of computing techniques and technology in the nineteenth and twentieth centuries, particularly critical evaluation of how the very idea of "computer" changes and evolves over time. Emphasis is on technical innovation, industrial development, social context, and the role of government. Topics include Babbage, Hollerith, differential analyzers, control systems, ENIAC, radar, operations research, computers as scientific instruments, the rise of "computer science," artificial intelligence, personal computers, and networks. Includes class visits by members of the MIT community who have made important historical contributions. This course focuses on one particular aspect of the history of computing: the use of the computer as a scientific instrument. The electronic digital computer was invented to do science, and its applications range from physics to mathematics to biology to the humanities. What has been the impact of computing on the practice of science? Is the computer different from other scientific instruments? Is computer simulation a valid form of scientific experiment? Can computer models be viewed as surrogate theories? How does the computer change the way scientists approach the notions of proof, expertise, and discovery? No comprehensive history of scientific computing has yet been written. This seminar examines scientific articles, participants' memoirs, and works by historians, sociologists, and anthropologists of science to provide multiple perspectives on the use of computers in diverse fields of physical, biological, and social sciences and the humanities. We explore how the computer transformed scientific practice, and how the culture of computing was influenced, in turn, by scientific applications.
Broad coverage of technology concepts underlying modern computing and information management. Topics …
Broad coverage of technology concepts underlying modern computing and information management. Topics include computer architecture and operating systems, relational database systems, graphical user interfaces, networks, client/server systems, enterprise applications, cryptography, and the web. Hands-on exposure to internet services, Microsoft Access database management system, and Lotus Notes. Information Technology I helps students understand technical concepts underlying current and future developments in information technology. There will be a special emphasis on networks and distributed computing. Students will also gain some hands-on exposure to powerful, high-level tools for making computers do amazing things, without the need for conventional programming languages. Since 15.564 is an introductory course, no knowledge of how computers work or are programmed is assumed.
This course is an introduction to copyright law and American law in …
This course is an introduction to copyright law and American law in general. Topics covered include: structure of federal law; basics of legal research; legal citations; how to use LexisNexisĺ¨; the 1976 Copyright Act; copyright as applied to music, computers, broadcasting, and education; fair use; Napsterĺ¨, Groksterĺ¨, and Peer-to-Peer file-sharing; Library Access to Music Project; The 1998 Digital Millennium Copyright Act; DVDs and encryption; software licensing; the GNUĺ¨ General Public License and free software.
This class deals with the modeling and analysis of queueing systems, with …
This class deals with the modeling and analysis of queueing systems, with applications in communications, manufacturing, computers, call centers, service industries and transportation. Topics include birth-death processes and simple Markovian queues, networks of queues and product form networks, single and multi-server queues, multi-class queueing networks, fluid models, adversarial queueing networks, heavy-traffic theory and diffusion approximations. The course will cover state of the art results which lead to research opportunities.
A survey of America's transition from a rural, agrarian, and artisan society …
A survey of America's transition from a rural, agrarian, and artisan society to one of the world's leading industrial powers. Treats the emergence of industrial capitalism: the rise of the factory system; new forms of power, transport, and communication; the advent of the large industrial corporation; the social relations of production; and the hallmarks of science-based industry. Views technology as part of the larger culture and reveals innovation as a process consisting of a range of possibilities that are chosen or rejected according to the social criteria of the time.
The basic objective of Unified is to give a solid understanding of …
The basic objective of Unified is to give a solid understanding of the fundamental disciplines of aerospace engineering, as well as their interrelationships and applications. These disciplines are Materials and Structures (M); Computers and Programming (C); Fluid Mechanics (F); Thermodynamics and Propulsion (T); and Signals and Systems (S). In choosing to teach these subjects in a unified manner, we seek to explain the common intellectual threads in these disciplines, as well as their combined application to solve engineering Systems Problems (SP). Throughout the year we will endeavor to point out the connections among the disciplines.
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