The City X Project is an international educational workshop for 8-12 year-old …
The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/
This resource includes a link to Creative Commons video, "Get Creative," and …
This resource includes a link to Creative Commons video, "Get Creative," and video viewing worksheet. The mini-lesson can be used to enhance a lesson segment on Copyright and Fair Use.
This guide will provide you with more information about open licensing and …
This guide will provide you with more information about open licensing and walk you through all the steps needed to apply an open license on your work.
Please note: This guide is provided for informational purposes only. Nothing in this document should be considered as legal advice.
Introduction to the sources of technological innovation, economics of innovation, protection of …
Introduction to the sources of technological innovation, economics of innovation, protection of innovation rights, communication of technical information, capturing benefit from innovation, organizing to manage the innovation process, cooperation in the innovation process, new ventures. 15.351 is a full-term subject with greater detail on technology strategy and on product development and implementation. 15.352 is a half-term subject. Students cannot receive credit for both subjects.
In previous modules we had a chance to discuss the background of …
In previous modules we had a chance to discuss the background of open licenses and what they are. We learned that Creative Commons (CC) is the most widely used open license for open educational resources. In this module, we will discuss CC licenses– what they are, to what they pertain, and how to mark our works with them.
The OEL Toolkit is openly available and openly licensed. The guidance generated …
The OEL Toolkit is openly available and openly licensed. The guidance generated by the OEL Toolkit is of primary relevance to educators and developers working within Australian higher education institutions. The OEL Toolkit web application has been designed with a focus on ease of use. It provides relevant information for users seeking guidance on using, creating, modifying or sharing a specific Open Educational Resource.
Open licensing of instructional materials such as textbooks, videos, and other related …
Open licensing of instructional materials such as textbooks, videos, and other related resources makes possible free sharing and remixing which reduces cost barriers for students. Creative Commons provides the legal infrastructure for easily sharing creative works including instructional materials but how do the different licenses indicate a resource can be re-used. Join us for an interactive session of playbook license scenarios where you test your knowledge of the OER re-use based on license type.
Students explore the legal and ethical dimensions of respecting creative work. First, …
Students explore the legal and ethical dimensions of respecting creative work. First, they learn a basic foundation of legal principles and vocabulary related to copyright. They understand how such factors as the rules of copyright law, the values and intent of the original creator, and the audience and purpose should affect their decisions about using the creative work of others. Using the Mad Men Student Handout, students then apply these principles to a simulation activity in which they act as advertising executives who have to choose a photo for an ad campaign.
Students explore the concept of fair use, apply it to case studies, …
Students explore the concept of fair use, apply it to case studies, and create an original work of fair use. Students learn how to judge whether something is protected by fair use by using the Four Points of Fair Use Student Handout. They apply the four points of fair use to two case studies, a remixed video and a mash-up song, to judge whether or not they fall under fair use. Students then create an original work of fair use by reworking copyrighted material to create a collage or a remix video.
Brief video describing licensing and permissions associated with Open Educational Resources (OER), …
Brief video describing licensing and permissions associated with Open Educational Resources (OER), including various Creative Commons licenses. These licenses give content creators a standardized way to share their resources with other educators around the world.
No restrictions on your remixing, redistributing, or making derivative works. Give credit to the author, as required.
Your remixing, redistributing, or making derivatives works comes with some restrictions, including how it is shared.
Your redistributing comes with some restrictions. Do not remix or make derivative works.
Most restrictive license type. Prohibits most uses, sharing, and any changes.
Copyrighted materials, available under Fair Use and the TEACH Act for US-based educators, or other custom arrangements. Go to the resource provider to see their individual restrictions.