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Acceleration and Velocity Through Walking Using Paces and Excel
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CC BY-NC-SA
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Using students' step length to understand the relationship between distance, speed and acceleration. Includes graphing of data and interpretation of graphs.

Subject:
Physical Science
Physics
Material Type:
Activity/Lab
Assessment
Lesson Plan
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Jamie Crannell
Date Added:
02/10/2023
Angular Velocity: Sweet Wheels
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Educational Use
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Students analyze the relationship between wheel radius, linear velocity and angular velocity by using LEGO(TM) MINDSTORMS(TM) NXT robots. Given various robots with different wheel sizes and fixed motor speeds, they predict which has the fastest linear velocity. Then student teams collect and graph data to analyze the relationships between wheel size and linear velocity and find the angular velocity of the robot given its motor speed. Students explore other ways to increase linear velocity by changing motor speeds, and discuss and evaluate the optimal wheel size and desired linear velocities on vehicles.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
AMPS GK-12 Program, Polytechnic Institute of New York University,
James Muldoon, Kelly Brandon, Jigar Jadav
Date Added:
10/14/2015
Architectural Design, Level II: Material and Tectonic Transformations: The Herreshoff Museum, Fall 2003
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CC BY-NC-SA
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This semester students are asked to transform the Hereshoff Museum in Bristol, Rhode Island, through processes of erasure and addition. Hereshoff Manufacturing was recognized as one of the premier builders of America's Cup racing boats between 1890's and 1930's. The studio however, is about more then the program. It is about land, water, and wind and the search for expressing materially and tectonically the relationships between these principle conditions. That is, where the land is primarily about stasis (docking, anchoring and referencing our locus), water's fluidity holds the latent promise of movement and freedom. Movement is activated by wind, allowing for negotiating the relationship between water and land.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Performing and Visual Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Lukez, Paul
Date Added:
01/01/2003
Bernoulli's Principle
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Educational Use
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Bernoulli's principle relates the pressure of a fluid to its elevation and its speed. Bernoulli's equation can be used to approximate these parameters in water, air or any fluid that has very low viscosity. Students learn about the relationships between the components of the Bernoulli equation through real-life engineering examples and practice problems.

Subject:
Career and Technical Education
Physical Science
Physics
Technology and Engineering
Material Type:
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Denise W. Carlson
Integrated Teaching and Learning Program and Laboratory,
James Prager
Karen King
Date Added:
09/18/2014
Building Roller Coasters
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Educational Use
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Students build their own small-scale model roller coasters using pipe insulation and marbles, and then analyze them using physics principles learned in the associated lesson. They examine conversions between kinetic and potential energy and frictional effects to design roller coasters that are completely driven by gravity. A class competition using different marbles types to represent different passenger loads determines the most innovative and successful roller coasters.

Subject:
Career and Technical Education
Physical Science
Physics
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Engineering K-PhD Program,
Scott Liddle
Date Added:
10/14/2015
Bus and Car
Conditional Remix & Share Permitted
CC BY-NC-SA
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This task operates at two levels. In part it is a simple exploration of the relationship between speed, distance, and time. Part (c) requires understanding of the idea of average speed, and gives an opportunity to address the common confusion between average speed and the average of the speeds for the two segments of the trip. At a higher level, the task addresses N-Q.3, since realistically neither the car nor the bus is going to travel at exactly the same speed from beginning to end of each segment; there is time traveling through traffic in cities, and even on the autobahn the speed is not constant. Thus students must make judgements about the level of accuracy with which to report the result.

Subject:
Mathematics
Material Type:
Activity/Lab
Provider:
Illustrative Mathematics
Provider Set:
Illustrative Mathematics
Author:
Illustrative Mathematics
Date Added:
05/01/2012
Designing Fast and Slow Airplanes and Measuring Velocity
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CC BY-NC-SA
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This activity is an inquiry lab where students are challenged to create a slow moving and fast moving plane and measure the speed.

Subject:
Physical Science
Physics
Material Type:
Activity/Lab
Assessment
Lesson Plan
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Date Added:
02/10/2023
Digit in Pursuit
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Educational Use
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The CyberSquad tracks Digital position in time and then studies graphs to figure out what Hacker is scheming in this video from Cyberchase.

Subject:
Mathematics
Physical Science
Physics
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Author:
U.S. Department of Education
WNET
Date Added:
09/25/2008
Don't Crack Humpty
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Educational Use
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Student groups are provided with a generic car base on which to design a device/enclosure to protect an egg on or in the car as it rolls down a ramp at increasing slopes. During this in-depth physics/science/technology activity, student teams design, build and test their creations to meet the design challenge, and are expected to perform basic mathematical calculations using collected data, including a summative cost to benefit ratio.

Subject:
Career and Technical Education
Physical Science
Physics
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Justin Riley
K-12 Outreach Office,
Ryan St. Gelais
Scott Beaurivage
Date Added:
09/18/2014
Firefighter Training
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Educational Use
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In this video segment from Cyberchase, Harry decides to train as a firefighter and uses line graphs to chart his physical fitness progress.

Subject:
Mathematics
Physical Science
Physics
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Author:
U.S. Department of Education
WNET
Date Added:
09/25/2008
Forces and Motion: Basics
Unrestricted Use
CC BY
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Explore the forces at work in a tug of war or pushing a refrigerator, crate, or person. Create an applied force and see how it makes objects move. Change friction and see how it affects the motion of objects.

Subject:
Physical Science
Physics
Material Type:
Simulation
Provider:
University of Colorado Boulder
Provider Set:
PhET Interactive Simulations
Author:
Ariel Paul
Kathy Perkins
Noah Podolefsky
PhET Interactive Simulations
Sam Reid
Trish Loeblein
Date Added:
10/24/2012
Gears: Determining Angular Velocity
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Educational Use
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Students work as engineers and learn to conduct controlled experiments by changing one experimental variable at a time to study its effect on the experiment outcome. Specifically, they conduct experiments to determine the angular velocity for a gear train with varying gear ratios and lengths. Student groups assemble LEGO MINDSTORMS(TM) NXT robots with variously sized gears in a gear train and then design programs using the NXT software to cause the motor to rotate all the gears in the gear train. They use the LEGO data logging program and light sensors to set up experiments. They run the program with the motor and the light sensor at the same time and analyze the resulting plot in order to determine the angular velocity using the provided physics-based equations. Finally, students manipulate the gear train with different gears and different lengths in order to analyze all these factors and figure out which manipulation has a higher angular velocity. They use the equations for circumference of a circle and angular velocity; and convert units between radians and degrees.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
AMPS GK-12 Program,
Jennifer S. Haghpanah, Leonarda Huertas, Jasmin Mejias, Mihai Pruna, James Cox
Date Added:
09/18/2014
Gears: Lift It Up!
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Educational Use
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A gear is a simple machine that is very useful to increase the speed or torque of a wheel. In this activity, students learn about the trade-off between speed and torque when designing gear ratios. The activity setup includes a LEGO(TM) MINDSTORMS(TM) NXT pulley system with two independent gear sets and motors that spin two pulleys. Each pulley has weights attached by string. In a teacher demonstration, the effect of adding increasing amounts of weight to the pulley systems with different gear ratios is observed as the system's ability to lift the weights is tested. Then student teams are challenged to design a gear set that will lift a given load as quickly as possible. They test and refine their designs to find the ideal gear ratio, one that provides enough torque to lift the weight while still achieving the fastest speed possible.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
AMPS GK-12 Program, Polytechnic Institute of New York University,
Jeffrey Laut, Paul Phamduy
Date Added:
10/14/2015
Get in Gear
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Educational Use
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Students are introduced to gear transmissions and gear ratios using LEGO MINDSTORMS(TM) NXT robots, gears and software. They discover how gears work and how they can be used to adjust a vehicle's power. Specifically, they learn how to build the transmission part of a vehicle by designing gear trains with different gear ratios. Students quickly recognize that some tasks require vehicle speed while others are more suited for vehicle power. They are introduced to torque, which is a twisting force, and to speed the two traits of all rotating engines, including mobile robots using gears, bicycles and automobiles. Once students learn the principles behind gear ratios, they are put to the test in two simple design activities that illustrate the mechanical advantages of gear ratios. The "robot race" is better suited for a quicker robot while the "robot push" calls for a more powerful robot. A worksheet and post-activity quiz verify that students understand the concepts, including the tradeoff between torque and speed.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
AMPS GK-12 Program,
Michael Hernandez, Violet Mwaffo
Date Added:
09/18/2014
Grading Congestion
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Educational Use
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Students construct a model roadway with congestion and apply their knowledge of level of service (LOS) to assign a grade to the road conditions. The roadway is simply a track outlined with cones or ropes with a few students walking around it to mimic congestion. The remaining students employ both techniques of density and flow to classify the LOS of the track.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Dayna Lee Martinez
Javier Fuentes
Patricio Rocha
STARS GK-12 Program,
Tapas K. Das
Date Added:
09/18/2014
Hare and Snail Challenges
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Educational Use
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Students engage in the second design challenge of the unit, which is an extension of the maze challenge they solved in the first lesson/activity of this unit. Students extend the ideas learned in the maze challenge with a focus more on the robot design. Gears are a very important part of any machine, particularly when it has a power source such as engine or motor. Specifically, students learn how to design the gear train from the LEGO MINDSTORMS(TM) NXT servomotor to the wheel to make the LEGO taskbot go faster or slower. A PowerPoint® presentation, pre/post quizzes and a worksheet are provided.

Subject:
Career and Technical Education
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
GK-12 Program, Computational Neurobiology Center,
Sachin Nair, Pranit Samarth, Satish S. Nair
Date Added:
09/18/2014
Hot Wheelin' with Speed, Acceleration, and Data Graphs
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CC BY-NC-SA
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This activity is a lab investigation where students observe, record, and gather data on the speed, acceleration, constant speed, and average speed of toy cars. This activity allows for futher investigation of speed, time, and distance of objects to calculate speed and acceleration.

Subject:
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Jenny Panichi
Date Added:
02/10/2023
Investigating Forces: Pop Bottle Rockets
Conditional Remix & Share Permitted
CC BY-NC-SA
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This activity is a field investigation where students will gather data on speed, acceleration, gravity, friction, and forces. They will design and conduct an investigation.

Subject:
Physical Science
Physics
Material Type:
Activity/Lab
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Author:
Jennifer Carlson
Date Added:
02/10/2023