This lesson explores the similarities between how a human being moves/walks and …
This lesson explores the similarities between how a human being moves/walks and how a robot moves. This allows students to see the human body as a system, i.e., from the perspective of an engineer. It shows how movement results from (i) decision making, i.e., deciding to walk and move, and (ii) implementing the decision by conveying the decision to the muscle (human) or motor (robot).
Students learn about the similarities between the human brain and its engineering …
Students learn about the similarities between the human brain and its engineering counterpart, the computer. Since students work with computers routinely, this comparison strengthens their understanding of both how the brain works and how it parallels that of a computer. Students are also introduced to the "stimulus-sensor-coordinator-effector-response" framework for understanding human and robot actions.
16.225 is a graduate level course on Computational Mechanics of Materials. The …
16.225 is a graduate level course on Computational Mechanics of Materials. The primary focus of this course is on the teaching of state-of-the-art numerical methods for the analysis of the nonlinear continuum response of materials. The range of material behavior considered in this course will include: linear and finite deformation elasticity, inelasticity and dynamics. Numerical formulation and algorithms will include: Variational formulation and variational constitutive updates, finite element discretization, error estimation, constrained problems, time integration algorithms and convergence analysis. There will be a strong emphasis on the (parallel) computer implementation of algorithms in programming assignments. At the beginning of the course, the students will be given the source of a base code with all the elements of a finite element program which constitute overhead and do not contribute to the learning objectives of this course (assembly and equation-solving methods, etc.). Each assignment will consist of formulating and implementing on this basic platform, the increasingly complex algorithms resulting from the theory given in class, as well as in using the code to numerically solve specific problems. The application to real engineering applications and problems in engineering science will be stressed throughout.
Topics on the engineering and analysis of network protocols and architecture, including: …
Topics on the engineering and analysis of network protocols and architecture, including: architectural principles for designing heterogeneous networks; congestion control; unicast and multicast routing; wireless and mobile networking; network quality of service; router design; network security; streaming and multicast applications; naming; content distribution; and peer-to-peer networking. Readings from original research papers, industry white papers, and Internet RFCs. Semester-long project and paper.
Covers computational and data analysis techniques for environmental engineering applications. First third …
Covers computational and data analysis techniques for environmental engineering applications. First third of subject introduces MATLAB and numerical modeling. Second third emphasizes probabilistic concepts used in data analysis. Final third provides experience with statistical methods for analyzing field and laboratory data. Numerical techniques such as Monte Carlo simulation are used to illustrate the effects of variability and sampling. Concepts are illustrated with environmental examples and data sets. This subject is a computer-oriented introduction to probability and data analysis. It is designed to give students the knowledge and practical experience they need to interpret lab and field data. Basic probability concepts are introduced at the outset because they provide a systematic way to describe uncertainty. They form the basis for the analysis of quantitative data in science and engineering. The MATLABĺ¨ programming language is used to perform virtual experiments and to analyze real-world data sets, many downloaded from the web. Programming applications include display and assessment of data sets, investigation of hypotheses, and identification of possible casual relationships between variables. This is the first semester that two courses, Computing and Data Analysis for Environmental Applications (1.017) and Uncertainty in Engineering (1.010), are being jointly offered and taught as a single course.
Digital Learn is a website with a variety of tutorials for adults …
Digital Learn is a website with a variety of tutorials for adults who are new to using computers (on topics such as introduction to email, navigating a website, and online job searching).
Our first lesson in our FREE Introduction to Computers/ Business Computers Information …
Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.
This video will introduce new students to this series and what they can expect. Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.
This video will introduce new students to this series and what they can expect. Our first lesson in our FREE Introduction to Computers/ Business Computers Information Systems (BCIS) course.
This video will introduce new students to this series and what they can expect.
Our second video in the free Introduction to Computer series. This video …
Our second video in the free Introduction to Computer series. This video defines and examines what digital literacy means. We also look at why it is important.
Our third video defines the term digital. We also explain what binary …
Our third video defines the term digital. We also explain what binary is and show the viewer how to count in binary and do conversions from our every day base 10 numbering system to binary.
This course considers the interaction between law, policy, and technology as they …
This course considers the interaction between law, policy, and technology as they relate to the evolving controversies over control of the Internet. In addition, there will be an in-depth treatment of privacy and the notion of "transparency" -- regulations and technologies that govern the use of information, as well as access to information. Topics explored will include: Legal Background for Regulation of the Internet Fourth Amendment Law and Electronic Surveillance Profiling, Data Mining, and the U.S. PATRIOT Act Technologies for Anonymity and Transparency, The Policy-Aware Web
In this activity, students will use a tutorial on the U.S. Environmental …
In this activity, students will use a tutorial on the U.S. Environmental Protection Agency's website to learn about how surface water is treated to make it safe to drink.
In this lesson, students will investigate error. As shown in earlier activities …
In this lesson, students will investigate error. As shown in earlier activities from navigation lessons 1 through 3, without an understanding of how errors can affect your position, you cannot navigate well. Introducing accuracy and precision will develop these concepts further. Also, students will learn how computers can help in navigation. Often, the calculations needed to navigate accurately are time consuming and complex. By using the power of computers to do calculations and repetitive tasks, one can quickly see how changing parameters likes angles and distances and introducing errors will affect their overall result.
Through six lesson/activity sets, students learn about the functioning of sensors, both …
Through six lesson/activity sets, students learn about the functioning of sensors, both human and robotic. In the activities, student groups use LEGO MINDSTORMS(TM) NXT robots and components to study human senses (sight, hearing, smell, taste, touch) in more detail than in previous units in the series. They also learn about the human made rotation, touch, sound, light and ultrasonic sensors. "Stimulus-sensor-coordinator-effector-response" pathways are used to describe the processes as well as similarities between human/animal and robotic equivalent sensory systems. The important concept of sensors converting/transducing signals is emphasized. Through assorted engineering design challenges, students program the LEGO robots to respond to input from various LEGO sensors. The overall framework reinforces the theme of the human body as a system with sensors that is, from an engineering perspective. PowerPoint® presentations, quizzes and worksheets are provided throughout the unit.
Students learn how to program using loops and switches. They see how …
Students learn how to program using loops and switches. They see how loops enable us to easily and efficiently tell a computer to keep repeating an operation. They also see that switches permit programs to follow different instructions based on whether or not preconditions are fulfilled. Using the LEGO MINDSTORMS(TM) NXT robots, sensors and software, student pairs perform three mini programming activities using loops and switches individually, and then combined. With practice, they incorporate these tools into their programming skill sets in preparation for the associated activity. A PowerPoint® presentation, pre/post quizzes and worksheet are provided.
Building on the programming basics learned so far in the unit, students …
Building on the programming basics learned so far in the unit, students next learn how to program using sensors rather than by specifying exact durations. They start with an examination of algorithms and move to an understanding of conditional commands (until, then), which require the use of wait blocks. Working with the LEGO MINDSTORMS(TM) NXT robots and software, they learn about wait blocks and how to use them in conjunction with move blocks set with unlimited duration. To help with comprehension and prepare them for the associated activity programming challenges, volunteer students act out a maze demo and student groups conclude by programming LEGO robots to navigate a simple maze using wait block programming. A PowerPoint® presentation, a worksheet and pre/post quizzes are provided.
Students are provided with a rigorous background in human "sensors" (including information …
Students are provided with a rigorous background in human "sensors" (including information on the main five senses, sensor anatomies, and nervous system process) and their engineering equivalents, setting the stage for three associated activities involving sound sensors on LEGO® robots. As they learn how robots receive input from sensors, transmit signals and make decisions about how to move, students reinforce their understanding of the human body's sensory process.
Four lessons related to robots and people present students with life sciences …
Four lessons related to robots and people present students with life sciences concepts related to the human body (including brain, nervous systems and muscles), introduced through engineering devices and subjects (including computers, actuators, electricity and sensors), via hands-on LEGO® robot activities. Students learn what a robot is and how it works, and then the similarities and differences between humans and robots. For instance, in lesson 3 and its activity, the human parts involved in moving and walking are compared with the corresponding robot components so students see various engineering concepts at work in the functioning of the human body. This helps them to see the human body as a system, that is, from the perspective of an engineer. Students learn how movement results from 1) decision making, such as deciding to walk and move, and 2) implementation by conveying decisions to muscles (human) or motors (robot).
This course is an introduction to the consideration of technology as the …
This course is an introduction to the consideration of technology as the outcome of particular technical, historical, cultural, and political efforts, especially in the United States during the 19th and 20th centuries. Topics include industrialization of production and consumption, development of engineering professions, the emergence of management and its role in shaping technological forms, the technological construction of gender roles, and the relationship between humans and machines.
Students learn about magnets and how they are formed. They investigate the …
Students learn about magnets and how they are formed. They investigate the properties of magnets and how engineers use magnets in technology. Specifically, students learn about magnetic memory storage, which is the reading and writing of data information using magnets, such as in computer hard drives, zip disks and flash drives.
This activity helps students understand the significance of programming and also how …
This activity helps students understand the significance of programming and also how the LEGO MINDSTORMS(TM) NXT robot's sensors assist its movement and make programming easier. Students compare human senses to robot sensors, describing similarities and differences.
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