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Amazon Future Engineer
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Amazon Future Engineer is a comprehensive childhood-to-career program aimed at increasing access to computer science education for students from underserved and underrepresented communities. Includes student activities, teacher professional development, and information on student scholarships and internships.

Subject:
Career and Technical Education
Computer Science
Technology and Engineering
Material Type:
Activity/Lab
Assessment
Author:
Amazon
Date Added:
02/22/2023
Ambient Intelligence, Spring 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course will provide an overview of a new vision for Human-Computer Interaction (HCI) in which people are surrounded by intelligent and intuitive interfaces embedded in the everyday objects around them. It will focus on understanding enabling technologies and studying applications and experiments, and, to a lesser extent, it will address the socio-cultural impact. Students will read and discuss the most relevant articles in related areas: smart environments, smart networked objects, augmented and mixed realities, ubiquitous computing, pervasive computing, tangible computing, intelligent interfaces and wearable computing. Finally, they will be asked to come up with new ideas and start innovative projects in this area.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Maes, Patricia
Date Added:
01/01/2005
Analysis and Design of Digital Integrated Circuits, Fall 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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Device and circuit level optimization of digital building blocks. MOS and bipolar device models and second order effects. Circuit design styles and arithmetic structures. Estimation and minimization of energy consumption. Interconnect models and parasitics; driver design; timing issues (clock skew, self-timed circuits, etc.). Memory architectures, circuits (sense amplifiers) and devices. Testing of integrated circuits. Extensive use of circuit layout and SPICE in design projects and software labs.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Chandrakasan, Anantha P.
Date Added:
01/01/2003
Android Acceleration Application
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Educational Use
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In the first of two sequential lessons, students create mobile apps that collect data from an Android device's accelerometer and then store that data to a database. This lesson provides practice with MIT's App Inventor software and culminates with students writing their own apps for measuring acceleration. In the second lesson, students are given an app for an Android device, which measures acceleration. They investigate acceleration by collecting acceleration vs. time data using the accelerometer of a sliding Android device. Then they use the data to create velocity vs. time graphs and approximate the maximum velocity of the device.

Subject:
Career and Technical Education
Computer Science
Technology and Engineering
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
IMPART RET Program, College of Information Science & Technology,
Scott Burns, Brian Sandall
Date Added:
09/18/2014
Applied Superconductivity, Fall 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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Phenomenological approach to superconductivity, with emphasis on superconducting electronics. Electrodynamics of superconductors, London's model, and flux quantization. Josephson Junctions and superconducting quantum devices, equivalent circuits, and high-speed superconducting electronics. Quantized circuits for quantum computing. Overview of type II superconductors, critical magnetic fields, pinning, the critical state model, superconducting materials, and microscopic theory of superconductivity. Alternate years.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Orlando, Terry P.
Date Added:
01/01/2005
Artificial Intelligence
Unrestricted Use
CC BY
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This course includes materials on AI programming, logic, search, game playing, machine learning, natural language understanding, and robotics, which will introduce the student to AI methods, tools, and techniques, their application to computational problems, and their contribution to understanding intelligence. The material is introductory; the readings cite many resources outside those assigned in this course, and students are encouraged to explore these resources to pursue topics of interest. Upon successful completion of this course, the student will be able to: Describe the major applications, topics, and research areas of artificial intelligence (AI), including search, machine learning, knowledge representation and inference, natural language processing, vision, and robotics; Apply basic techniques of AI in computational solutions to problems; Discuss the role of AI research areas in growing the understanding of human intelligence; Identify the boundaries of the capabilities of current AI systems. (Computer Science 405)

Subject:
Computer Science
Material Type:
Full Course
Reading
Syllabus
Textbook
Provider:
The Saylor Foundation
Date Added:
10/10/2017
Artificial Intelligence ESL Lesson Plan
Unrestricted Use
CC BY
Rating
0.0 stars

This free ESL lesson plan on artificial intelligence has been designed for adults and young adults at an intermediate (B1/B2) to advanced (C1/C2) level and should last around 45 to 60 minutes for one student.

Subject:
Computer Science
Education
Language Education (ESL)
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Learning Task
Lesson
Lesson Plan
Reading
Student Guide
Teaching/Learning Strategy
Author:
Your English Pal
Date Added:
03/17/2023
Artificial Intelligence, Fall 2010
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course introduces students to the basic knowledge representation, problem solving, and learning methods of artificial intelligence. Upon completion of 6.034, students should be able to develop intelligent systems by assembling solutions to concrete computational problems, understand the role of knowledge representation, problem solving, and learning in intelligent-system engineering, and appreciate the role of problem solving, vision, and language in understanding human intelligence from a computational perspective.

Subject:
Business and Information Technology
Career and Technical Education
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Winston, Patrick Henry
Date Added:
01/01/2010
Artificial Intelligence in Education (CESA)
Unrestricted Use
CC BY
Rating
0.0 stars

This Google Presentation Slide Deck is an editable "make and take" of resources on the topic of artificial intelligence in the classroom. Viewers and editors are welcome to use this resource to learn about AI as well as teach others about it.

Subject:
Computer Science
Information and Technology Literacy
Material Type:
Teaching/Learning Strategy
Author:
Beth Clark
Chad Collier
Deanna Nelson
Frank Devereaux
Jennifer Olson
Jesse Schwingle
Kaye Henrickson
Kristin Galle
Linda Schuerman
Mary Maderich
Mia Chmiel
Sara Lindberg
Tammy Moynihan
Thomas King
Jake Boll
Date Added:
02/22/2023
Ask an Engineer
Read the Fine Print
Educational Use
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0.0 stars

Explore some of the wonders of modern engineering in this video from the Sciencenter in Ithaca, New York. Hear a diverse selection of engineers explain how things work.

Subject:
Career and Technical Education
Computer Science
Technology and Engineering
Material Type:
Lecture
Provider:
PBS LearningMedia
Provider Set:
PBS Learning Media Common Core Collection
Author:
Argosy Foundation
WGBH Educational Foundation
Date Added:
05/09/2006
Automata, Computability, and Complexity, Spring 2011
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This course provides a challenging introduction to some of the central ideas of theoretical computer science. Beginning in antiquity, the course will progress through finite automata, circuits and decision trees, Turing machines and computability, efficient algorithms and reducibility, the P versus NP problem, NP-completeness, the power of randomness, cryptography and one-way functions, computational learning theory, and quantum computing. It examines the classes of problems that can and cannot be solved by various kinds of machines. It tries to explain the key differences between computational models that affect their power.

Subject:
Business and Information Technology
Career and Technical Education
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Aaronson, Scott
Date Added:
01/01/2011
Automatic Speech Recognition, Spring 2003
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

Graduate-level introduction to automatic speech recognition. Provides relevant background in acoustic theory of speech production, properties of speech sounds, signal representation, acoustic modeling, pattern classification, search algorithms, stochastic modeling techniques (including hidden Markov modeling), and language modeling. Examines approaches of state-of-the-art speech recognition systems. Introduces students to the rapidly developing field of automatic speech recognition. Its content is divided into three parts. Part I deals with background material in the acoustic theory of speech production, acoustic-phonetics, and signal representation. Part II describes algorithmic aspects of speech recognition systems including pattern classification, search algorithms, stochastic modelling, and language modelling techniques. Part III compares and contrasts the various approaches to speech recognition, and describes advanced techniques used for acoustic-phonetic modelling, robust speech recognition, speaker adaptation, processing paralinguistic information, speech understanding, and multimodal processing.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Glass, James Robert
Date Added:
01/01/2003
Automation ESL Lesson Plan
Unrestricted Use
CC BY
Rating
0.0 stars

This free ESL lesson plan on automation has been designed for adults and young adults at an intermediate (B1/B2) to advanced (C1/C2) level and should last around 45 to 60 minutes for one student.

Subject:
Computer Science
Education
Language Education (ESL)
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Learning Task
Lesson
Lesson Plan
Reading
Student Guide
Teaching/Learning Strategy
Author:
Your English Pal
Date Added:
03/17/2023
Autonomous Robot Design Competition, January (IAP) 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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6.270 is a hands-on, learn-by-doing class, in which participants design and build a robot that will play in a competition at the end of January. The goal for the students is to design a machine that will be able to navigate its way around the playing surface, recognize other opponents, and manipulate game objects. Unlike the machines in Introduction to Design (2.70), 6.270 robots are totally autonomous, so once a round begins, there is no human intervention. The goal of 6.270 is to teach students about robotic design by giving them the hardware, software, and information they need to design, build, and debug their own robot.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Date Added:
01/01/2005
Beginning Excel
Unrestricted Use
CC BY
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0.0 stars

This textbook was written for a community college introductory course in spreadsheets utilizing Microsoft Excel. While the figures shown utilize Excel 2016, the textbook was written to be applicable to other versions of Excel as well. The book introduces new users to the basics of spreadsheets and is appropriate for students in any major who have not used Excel before.

Subject:
Computer Science
Material Type:
Textbook
Provider:
OpenOregon
Author:
Barbara Lave
Diane Shingledecker
Julie Romey
Mary Schatz
Noreen Brown
Date Added:
01/01/2017
Behavior of Algorithms, Spring 2002
Conditional Remix & Share Permitted
CC BY-NC-SA
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Study of an area of current interest in theoretical computer science. Topic varies from term to term. This course is a study of Behavior of Algorithms and covers an area of current interest in theoretical computer science. The topics vary from term to term. During this term, we discuss rigorous approaches to explaining the typical performance of algorithms with a focus on the following approaches: smoothed analysis, condition numbers/parametric analysis, and subclassing inputs.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Spielman, Daniel
Date Added:
01/01/2002
Bioinformatics and Proteomics, January (IAP) 2005
Conditional Remix & Share Permitted
CC BY-NC-SA
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0.0 stars

This interdisciplinary course provides a hands-on approach to students in the topics of bioinformatics and proteomics. Lectures and labs cover sequence analysis, microarray expression analysis, Bayesian methods, control theory, scale-free networks, and biotechnology applications. Designed for those with a computational and/or engineering background, it will include current real-world examples, actual implementations, and engineering design issues. Where applicable, engineering issues from signal processing, network theory, machine learning, robotics and other domains will be expounded upon.

Subject:
Computer Science
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Gil, Alterovitz
Date Added:
01/01/2005
Blank Regional Computer Science Needs Assessment
Unrestricted Use
CC BY
Rating
0.0 stars

PDF version of a customizable computer science needs assessment that can be used to gather data from one or more districts.
The live Google Form version can be found here: https://docs.google.com/forms/d/e/1FAIpQLSfdSe7LQLNt5L4LykzgWb0PNwjWfAo7CLs82kUhPSeDGLPj3Q/viewform
Please contact CESA 11 if you would like an editable Google Form version.

Subject:
Computer Science
Education
Material Type:
Assessment
Author:
CESA 11
Date Added:
06/17/2022
Blender 3D: Noob to Pro
Conditional Remix & Share Permitted
CC BY-SA
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0.0 stars

Blender 3D: Noob to Pro is a product of shared effort by numerous team members and anonymous editors. Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application. This book is intended to be used in conjunction with other on-line resources that complement it.

Subject:
Career and Technical Education
Computer Science
Material Type:
Textbook
Provider:
Wikibooks
Date Added:
10/10/2017