Are you looking for a fun and engaging way to empower your …
Are you looking for a fun and engaging way to empower your students to become more confident, tackle challenges head-on, and learn perseverance? Explore these standards-based programs with activities that take students through critical-thinking exercises inspired by the Dungeons & Dragons roleplaying game and its characters. Students and teachers do not need prior knowledge of D&D to use the programs. They just need imagination and a collaborative spirit!
For grades 4-6, and 6-8 (Subject Area: Language Arts, STEAM). Made possible by: Wizards of the Coast
Website includes lesson plans, a "Field Guide to Dragons", "Storytelling with the Bard", Activity Books, Coloring Pages, "Build an Adventure" kit, a Digital Magazine, Character Wardrobes & Gear, free "Encounters", guides, "How-to's", webinars about the pedagogical benefits of D&D, and more!!
This is a Dungeons and Dragons module meant to introduce new dungeon …
This is a Dungeons and Dragons module meant to introduce new dungeon masters and players to the game. The module runs about 2-2.5 hours and accommodates a group of 3-8 players. This module does require the Dungeons and Dragons Player's Handbook to play.The game is formatted like an escape room to introduce players and the DM to the basic mechanics in a condensed amount of time. In the attached folder there are the module pdf, printout maps, props and premade character sheets to make it easy as possible to sit down and start playing. The setting is also open ended regarding the world and lore, so it makes a good introductory game to larger campaign or to insert to an existing one.
Tabletop role-playing games (TTRPGs) – Dungeons & Dragons being the most popular …
Tabletop role-playing games (TTRPGs) – Dungeons & Dragons being the most popular example - can positively impact the multiple facets of students’ lives: academics, durable skills, social-emotional learning. In Part One of our two part series, let's quest together as we encounter how research supports using TTRPGs in education, explore stories of teachers using TTRPGs in their classrooms, and discover ideas and ways that librarians and the library can play a critical role in making such transformative game-based learning a success.
Before the webinar begins, please complete Slides 3-5 of the “Character Sheet Reflection Tool” (i.e. “Before the Quest”). We will complete the second half (“At the End of the Quest”) of the Reflection Tool at the end of the webinar.
Webinar Date & Time: Wednesday May 8, 2024 at 3:30 PM EDT
Presenter: Adam Watson email: awatson@ovec.org Kentucky Educators for Role Playing Games website: kyedrpg.com social media: @watsonedtech and @kyedrpg (#kyedrpg)
Adam Watson has been a Kentucky educator since 2005, starting out as a high school English teacher and became National Board Certified in 2013. In 2014, he was hired at Shelby County Public Schools to be its district Digital Learning Coordinator, where he was a leader in several initiatives, including a 1:1 Chromebook implementation and the launch of Shelby's Profile of a Graduate. In his role at Shelby, Adam also was the lead liaison for the district’s librarians. In 2022, he joined the Ohio Valley Educational Cooperative (OVEC) as a Deeper Learning Design Specialist. Adam is a frequent presenter, PD facilitator, and published writer on innovative education, particularly on the topics of edtech and game-based learning. In 2019, KySTE (the state chapter of the International Society for Technology in Education) named him the Outstanding Leader of the Year. For more on Adam’s educational journey, please visit adamwatson.org.
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