This interactive applet introduces students to the topic of combinations, a basic …

This interactive applet introduces students to the topic of combinations, a basic concept in probability. Users create combinations of shirts and pants to determine the total number of possible outfits. They may simply explore by placing the clothes on Bobbie, or make a guess and then test it. The number of shirt and pants choices is customizable. An optional voice provides prompts and feedback.

An applet for students to use in exploring the area and circumference …

An applet for students to use in exploring the area and circumference of a circle in relation to its radius and diameter. When the radius is changed, the other measures automatically change and are shown on a board. Most importantly, the ratio between any pair of these measures can be shown.

This lesson goes over some basic elements of engineering and the paper …

This lesson goes over some basic elements of engineering and the paper making process. We will be using the circumference of a circle and conversions to program motors to make sure the dryer cans are going at the correct RPM's to ensure the paper machine functions correctly. This is a lesson that can be self taught or can be teacher led.

Through this lesson and its two associated activities, students are introduced to …

Through this lesson and its two associated activities, students are introduced to the use of geometry in engineering design, and conclude by making scale models of objects of their choice. The practice of developing scale models is often used in engineering design to analyze the effectiveness of proposed design solutions. In this lesson, students complete fencing (square) and fire pit (circle) word problems on two worksheets—which involves side and radius dimensions, perimeters, circumferences and areas—guiding them to discover the relationships between the side length of a square and its area, and the radius of a circle and its area. They also think of real-world engineering applications of the geometry concepts.

Students work as engineers and learn to conduct controlled experiments by changing …

Students work as engineers and learn to conduct controlled experiments by changing one experimental variable at a time to study its effect on the experiment outcome. Specifically, they conduct experiments to determine the angular velocity for a gear train with varying gear ratios and lengths. Student groups assemble LEGO MINDSTORMS(TM) NXT robots with variously sized gears in a gear train and then design programs using the NXT software to cause the motor to rotate all the gears in the gear train. They use the LEGO data logging program and light sensors to set up experiments. They run the program with the motor and the light sensor at the same time and analyze the resulting plot in order to determine the angular velocity using the provided physics-based equations. Finally, students manipulate the gear train with different gears and different lengths in order to analyze all these factors and figure out which manipulation has a higher angular velocity. They use the equations for circumference of a circle and angular velocity; and convert units between radians and degrees.

This lesson emphasizes the connections between science and mathematics by using a …

This lesson emphasizes the connections between science and mathematics by using a performance, or authentic, assessment format. Students will develop measurement skills as they relate the size of their fists to the size of their hearts. Students have the opportunity to explore applications involving their own hearts. An activity sheet (pdf) is included.

Students practice their multiplication skills using robots with wheels built from LEGO® …

Students practice their multiplication skills using robots with wheels built from LEGO® MINDSTORMS® NXT kits. They brainstorm distance travelled by the robots without physically measuring distance and then apply their math skills to correctly calculate the distance and compare their guesses with physical measurements. Through this activity, students estimate parameters other than by physically measuring them, practice multiplication, develop measuring skills, and use their creativity to come up with successful solutions.

Working as a team, students discover that the value of pi (3.1415926...) …

Working as a team, students discover that the value of pi (3.1415926...) is a constant and applies to all different sized circles. The team builds a basic robot and programs it to travel in a circular motion. A marker attached to the robot chassis draws a circle on the ground as the robot travels the programmed circular path. Students measure the circle's circumference and diameter and calculate pi by dividing the circumference by the diameter. They discover the pi and circumference relationship; the circumference of a circle divided by the diameter is the value of pi.

Students solidify their understanding of the terms "circumference" and "rotation" through the …

Students solidify their understanding of the terms "circumference" and "rotation" through the use of LEGO MINDSTORMS(TM) NXT robotics components. They measure the circumference of robot wheels to determine how far the robot can travel during one rotation of an NXT motor. They sharpen their metric system measurement skills by precisely recording the length of a wheel's circumference in centimeters, as well as fractions of centimeters. Through this activity, students practice brainstorming ways to solve a problem when presented with a given scenario, improve their ability to measure and record lengths to different degrees of precision, and become familiar with common geometric terms (such as perimeter and rotation).

In this 5-lesson multi-media unit, students will explore various real-world applications of …

In this 5-lesson multi-media unit, students will explore various real-world applications of different forms of measurement, including time and distance. They will make estimations and calculations. Throughout the unit, students will be using online resources to familiarize themselves with coral reefs, the nation of Belize, and to plan a pretend scuba diving trip. Activity sheets (pdf), links to online resources, assessment options and other commentary are provided.

Students learn that math is important in navigation and engineering. They learn …

Students learn that math is important in navigation and engineering. They learn about triangles and how they can help determine distances. Ancient land and sea navigators started with the most basic of navigation equations (speed x time = distance). Today, navigational satellites use equations that take into account the relative effects of space and time. However, even these high-tech wonders cannot be built without pure and simple math concepts â basic geometry and trigonometry â that have been used for thousands of years.

In this math meets life science lesson, learners measure the circumference of …

In this math meets life science lesson, learners measure the circumference of local trees in order to calculate diameters. Learners use this information and a growth rate table to estimate the age of the trees. This lesson guide includes questions for learners, assessment options, extensions, and reflection questions.

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