*This numberless application problem is the same application problem used the engage …
*This numberless application problem is the same application problem used the engage lesson: Grade 5, Module 3, Lesson 3 *Numberless word problems are used to support students in solving word problems. They allow students to discover for themselves the structure of the problems they're solving. In doing so, they will be able to successfully find the operation or operations they need to use to determine the solution. *Numberless word problems help students develop number sense, make sense of word problems, and encourage precise mathematical vocabulary. *Based on the work of Brian Bushart. *Created using ideas from WI Math Institute training. Google Slides presentation created as an adaption of WiseLearn resource by Sarah Martinsen and Kelly Schaefer. *These slides could be inserted into the free Engage New York lesson google slides from embarc.online.
This Illuminations brainteaser activity promotes algebraic thinking and reasoning skills. Each letter …
This Illuminations brainteaser activity promotes algebraic thinking and reasoning skills. Each letter of the alphabet has been assigned a numerical value. Solvers use given sums of the letter values of 29 names to deduce the individual values. Solvers are asked to find the value of their own names and may use an interactive applet to test their solutions.
This math meets ecology lesson provides hands-on experiences with mixing oil and …
This math meets ecology lesson provides hands-on experiences with mixing oil and water, provides surface area information about the 2010 oil spill in the Gulf of Mexico, and gives learners opportunities to estimate small oil spills of their own making. This lesson guide includes questions for learners, assessment options, extensions, and reflection questions.
This lesson unit is intended to help teachers assess how well students …
This lesson unit is intended to help teachers assess how well students are able to: interpret a situation and represent the constraints and variables mathematically; select appropriate mathematical methods to use; explore the effects of systematically varying the constraints; interpret and evaluate the data generated and identify the optimum case, checking it for confirmation; and communicate their reasoning clearly.
This lesson unit is intended to help sixth grade teachers assess how …
This lesson unit is intended to help sixth grade teachers assess how well students are able to: Analyze a realistic situation mathematically; construct sight lines to decide which areas of a room are visible or hidden from a camera; find and compare areas of triangles and quadrilaterals; and calculate and compare percentages and/or fractions of areas.
This interactive pan balance allows students to enter numeric or algebraic expressions …
This interactive pan balance allows students to enter numeric or algebraic expressions and investigate the important concept of equivalence as well as practice arithmetic and algebraic skills. Users place an expression in each of the red and blue pans. These expressions may or may not include the variable x. If the expression is algebraic, a value for x is entered or adjusted by moving the slider. As the value of x changes, the results will be weighed and graphed. Instructions and exploration directions and questions are included.
This Java tool is used to strengthen student understanding of equality and …
This Java tool is used to strengthen student understanding of equality and computation of numerical expressions. The applet also helps students understand that equality is a relationship, not an operation. After entering an expression in both the red and blue pan, the pans will move up and down depending on which expression is greater. When the expressions are equivalent, the pans will balance and the full equation will be entered into the Balanced Equations table. Instructions and exploration directions and questions are included.
This Java applet allows children to explore a balancing tool and thus …
This Java applet allows children to explore a balancing tool and thus build their algebraic thinking about equivalency. By placing shapes on each side of the balance and finding equivalent sets of weights, students discover the weight of each shape in one of six built-in sets or a random set.
In this unit, students investigate fractional parts of the whole and use …
In this unit, students investigate fractional parts of the whole and use translations, reflections, rotations, and line symmetry to make four-part quilt squares. Students have a practical context for using the mathematical terms associated with divisions of the square, transformations, and symmetries. Suggestions for implementation and extensions are included.
This interactive applet lets students create quilting type patterns and explore tessellation …
This interactive applet lets students create quilting type patterns and explore tessellation possibilities. The applet gives learners a choice of six polygons that can be turned or flipped and fitted together. Suggestions for exploration and five challenge patterns are provided. The tool supports a number of lessons and units including What's So Special About Triangles and Virtual Pattern Blocks (cataloged separately).
This five lesson Illuminations unit gives students an opportunity to create and …
This five lesson Illuminations unit gives students an opportunity to create and analyze numeric and geometric patterns with particular emphasis on growing patterns. The lesson titles are respectively, What's Next?, Patterns On Charts, Growing Patterns, Exploring Other Number Patterns and Looking Back And Moving Forward. Each lesson includes learning objectives, material list, instructional plan, linked resources and assessment options.
In this math game, learners attempt to solve a puzzle involving five …
In this math game, learners attempt to solve a puzzle involving five dice. By deciphering the non-standard pattern in the dice, learners use problem solving and strategy skills. This lesson guide includes questions for learners, assessment options, extensions, and reflection questions. There is an online simulation of the game that is part of this resource.
In this math game, learners attempt to solve a puzzle involving five …
In this math game, learners attempt to solve a puzzle involving five dice. By deciphering the non-standard pattern in the dice, learners use problem-solving and strategy skills. This lesson guide includes questions for learners, assessment options, extensions, and reflection questions.
This mobile app (available for both iOS and Android devices) was developed …
This mobile app (available for both iOS and Android devices) was developed by the National Council of Teachers of Mathematics with funding from Verizon Foundation. The app is based on the Decimal Maze from the popular lesson "Too Big or Too Small". The goal is to help Okta reach the target (maximum, minimum, or a specific value) by choosing a path from the top of the maze to the bottom — adding, subtracting, multiplying and dividing as the player goes. Seven levels with seven puzzles in each level test the player's skills with operation with powers of ten, negative numbers, fractions, decimals, and exponents.
This instructional guide (PDF) is for the mobile app Pick-a-Path (both iOS …
This instructional guide (PDF) is for the mobile app Pick-a-Path (both iOS and Android platforms). The guide provides professional development by discussing the math in each level of the game, giving suggestions for classroom use, and recommending related resources from Illuminations. The Pick-a-Path app is cataloged separately and listed as a related resource.
In this interactive Flash game learners use their knowledge of coordinates on …
In this interactive Flash game learners use their knowledge of coordinates on a grid to move Plotter the penguin and avoid trouble. The game includes three levels of difficulty, a story mode, and a choice of five different games to play. Each game provides instruction as well as in-depth help in linked PDF documents.
This lesson plan is for a cross-curricular project that helps students investigate …
This lesson plan is for a cross-curricular project that helps students investigate their electricity use and devise a plan for how they could maintain their normal activities for two days without using power (such as during a power outage). The idea came from the need many companies have for a back-up plan when they lose power during a storm but still need to maintain their operations.
In this online version of the popular card game, students combine five …
In this online version of the popular card game, students combine five given number cards, using the four arithmetic operations (addition, subtraction, multiplication, division), to arrive at a target number. This version uses the numbers 1–10 only. Users may ask for a hint or view a possible solution, although there are often multiple solutions.
This interactive game for one or two players develops students' fluency with …
This interactive game for one or two players develops students' fluency with multiplication facts, understanding of the relationship between factors and products, and strategic thinking. Players take turns moving markers on a factor list and claiming their products on a board displaying all the products of the numbers 1-9. The first player to claim four in a row wins the game. The factors and number needed to win are customizable. The resource includes links to related lessons.
Product Game was adapted from Prime Time: Factors and Multiples, Connected Mathematics Project, by G. Lappan, J. Fey, W Fitzgerald, S. Friel and E. Phillips (Dale Seymour Publications, 1996)
This lesson unit is intended to help teachers assess whether students are …
This lesson unit is intended to help teachers assess whether students are able to: identify when two quantities vary in direct proportion to each other; distinguish between direct proportion and other functional relationships; and solve proportionality problems using efficient methods.
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