This is a game where students practice adding and decomposing sums up …
This is a game where students practice adding and decomposing sums up to 12. The game is for 2 players and requires two six-sided dice, and a 10-Pin Limbo! game sheet.
This is a task from the Illustrative Mathematics website that is one …
This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials 20 counters or linking cubes per pair of students pencil copy of the problem Actions The teacher poses the problem: Bo bought 20 tickets to p...
This is a task from the Illustrative Mathematics website that is one …
This is a task from the Illustrative Mathematics website that is one part of a complete illustration of the standard to which it is aligned. Each task has at least one solution and some commentary that addresses important asects of the task and its potential use. Here are the first few lines of the commentary for this task: Materials The Very Hungry Caterpillar by Eric Carle The students work individually or in pairs. Each student or pair needs: Three ten-frames for each s...
In this 6-lesson unit, students explore 5 models of subtraction (counting, sets, …
In this 6-lesson unit, students explore 5 models of subtraction (counting, sets, number line, balanced equations, and inverse of addition) using connecting cubes. The lesson activities focus on the comparative mode of subtraction as children investigate the relationship between addition and subtraction, write story problems in which comparison is required, and practice the subtraction facts. The lessons include printable student activity sheets, a bibliography of children's counting books, questions for student discussion and teacher reflection, assessment options, extensions, and links to online applets (cataloged separately).
In this 6-lesson unit, students use dominoes to explore four models of …
In this 6-lesson unit, students use dominoes to explore four models of addition: counting, number line, sets, and balanced equations. They learn about the commutative property, the relation between addition and subtraction, the result of adding 0, and the concept of doubles. Students write story problems which involve the operation of addition and begin to memorize the addition facts. They represent addition in pictures. The various models of addition help students develop a rich conceptual schema for addition. Included are a Bibliography of Counting Books, student materials, questions for student and teacher reflection, assessment and extension ideas. [Suggestion: Use the alternate applet, Pan Balance - Numbers, listed as a Related Resource, rather than Pan Balance - Shapes, in Lesson 4.]
In this first module of Grade 1, students make significant progress towards …
In this first module of Grade 1, students make significant progress towards fluency with addition and subtraction of numbers to 10 as they are presented with opportunities intended to advance them from counting all to counting on which leads many students then to decomposing and composing addends and total amounts.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
The activities in this 6-lesson unit use fish-shaped crackers to help students …
The activities in this 6-lesson unit use fish-shaped crackers to help students develop their understanding of comparative subtraction by exploring five meanings of subtraction (counting, sets, number line, balance, and inverse of addition). Students investigate properties of subtraction, represent subtraction with objects and pictures, record subtraction with vertical notation and equations, create and solve problems, and carry out missing addend activities. Lessons include questions for student discussion and teacher reflection, extensions, printable student sheets, assessment options, and links to online applets.
In this 6-lesson unit students use pasta shapes to explore the take …
In this 6-lesson unit students use pasta shapes to explore the take away model of subtraction in several different contexts (counting, sets, number line, balanced equations, and inverse of addition). They decompose numbers, explore the zero property, act out subtraction situations with objects and pictures, record differences with vertical and in horizontal notation, create fact families, find differences with a calculator, and compose and solve problems involving subtraction. The lessons include student activity sheets (pdf), questions for student discussion and teacher reflection, assessment options, and links to online applets.
Students will begin to improve their computational fluency with combinations of 10, …
Students will begin to improve their computational fluency with combinations of 10, 15, and/or 20. They will develop strategies for combining numbers as they solve problems and play games. They will be able to apply their knowledge of these basic facts to word problems and more complicated computational problems. They will begin to use the commutative property and realize that in an addition problem the order of the numbers does not matter.
All the activities in this lesson are addition and subtraction based. It …
All the activities in this lesson are addition and subtraction based. It is not designed to introduce addition and subtraction, rather, to supplement and enrich lessons already being taught. This lesson is not designed to be completed in one sitting. It may be done throughout an entire addition and subtraction unit. These activities may be used as starter activities when introducing new math concepts, particularly those that relate to addition and subtraction.
(Nota: Esta es una traducción de un recurso educativo abierto creado por …
(Nota: Esta es una traducción de un recurso educativo abierto creado por el Departamento de Educación del Estado de Nueva York (NYSED) como parte del proyecto "EngageNY" en 2013. Aunque el recurso real fue traducido por personas, la siguiente descripción se tradujo del inglés original usando Google Translate para ayudar a los usuarios potenciales a decidir si se adapta a sus necesidades y puede contener errores gramaticales o lingüísticos. La descripción original en inglés también se proporciona a continuación.)
En este primer módulo de Grado 1, los estudiantes avanzan significativamente hacia la fluidez con la adición y la resta de los números a 10, ya que se les presenta oportunidades destinadas a avanzar de contar todos a contar con el que lleva a muchos estudiantes a descomponerse y componer los sujetos y el total cantidades.
Encuentre el resto de los recursos matemáticos de Engageny en https://archive.org/details/engageny-mathematics.
English Description: In this first module of Grade 1, students make significant progress towards fluency with addition and subtraction of numbers to 10 as they are presented with opportunities intended to advance them from counting all to counting on which leads many students then to decomposing and composing addends and total amounts.
Find the rest of the EngageNY Mathematics resources at https://archive.org/details/engageny-mathematics.
This Java applet allows children to explore a balancing tool and thus …
This Java applet allows children to explore a balancing tool and thus build their algebraic thinking about equivalency. By placing shapes on each side of the balance and finding equivalent sets of weights, students discover the weight of each shape in one of six built-in sets or a random set.
In this math meets physics lesson, learners encounter the magical effect of …
In this math meets physics lesson, learners encounter the magical effect of reflection as they use a mirror to visually experience the concept of doubling quantities. This experience focuses learners' attention to using doubles as a strategy to make number operations easier, specifically addition. The book "Two of Everything" by Lily Toy Hong is used to introduce learners to these concepts. A game is used for discovery and practice and writing is used as closure to this lesson. This lesson guide includes questions for learners, assessment options, extensions, and reflection questions.
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