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  • WI.ITL.DC2.b.4.h - Describe how to correspond with authors, publishers, or producers to o...
  • WI.ITL.DC2.b.4.h - Describe how to correspond with authors, publishers, or producers to o...
A Copyright-Friendly Toolkit
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A true digital citizen understands how to ethically use the works of others to build his or her own creative products—music, art, video, stories, presentations--and share them with the world.

Just as you’d want others to respect your originality, others expect the same of you when it comes to reusing and remixing their intellectual property. As you create and publish media yourself, please be conscious of how you use the work of others.

Here are some guidelines, categories, and tools to consider that will help you as you create, contribute to, and enrich our shared culture!

Subject:
Library and Information Science
Material Type:
Lesson
Author:
Joyce Valenza
Date Added:
11/15/2023
The Sift: An Educators Guide to the Week in News Literacy
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The Sift is a free weekly newsletter for educators delivered during the school year that offers a rundown of the latest topics in news literacy — including trends and issues in misinformation, social media, artificial intelligence, journalism and press freedom. It provides discussion prompts, teaching ideas, classroom guides and a monthly video series that features professional journalists.

Subject:
Civics and Government
Information and Technology Literacy
Social Studies
Material Type:
Teaching/Learning Strategy
Author:
news literacy project
Date Added:
06/16/2023
Trademarks, Brands, and Intellectual Property / The Unreal Campaign
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CC BY-NC-ND
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Slideshow created by Scot Duval of the International Trademark Association (INTA) and was presented at the 2019 MBA Conclave.
There are some student friendly diagrams, logos, and descriptions of types of intellectual property.
Also included is information on the "Unreal Campaign" which “Educates young consumers (14 – 23)
on the importance of trademarks and brands & the dangers of purchasing counterfeit products" through direct events and online engagement.

Subject:
Business and Information Technology
Career and Technical Education
Marketing, Management and Entrepreneurship
Technology and Engineering
Material Type:
Lesson
Reference Material
Date Added:
12/11/2019