This Java tool is used to strengthen student understanding of equality and …
This Java tool is used to strengthen student understanding of equality and computation of numerical expressions. The applet also helps students understand that equality is a relationship, not an operation. After entering an expression in both the red and blue pan, the pans will move up and down depending on which expression is greater. When the expressions are equivalent, the pans will balance and the full equation will be entered into the Balanced Equations table. Instructions and exploration directions and questions are included.
This mobile app (available for both iOS and Android devices) was developed …
This mobile app (available for both iOS and Android devices) was developed by the National Council of Teachers of Mathematics with funding from Verizon Foundation. The app is based on the Decimal Maze from the popular lesson "Too Big or Too Small". The goal is to help Okta reach the target (maximum, minimum, or a specific value) by choosing a path from the top of the maze to the bottom — adding, subtracting, multiplying and dividing as the player goes. Seven levels with seven puzzles in each level test the player's skills with operation with powers of ten, negative numbers, fractions, decimals, and exponents.
This instructional guide (PDF) is for the mobile app Pick-a-Path (both iOS …
This instructional guide (PDF) is for the mobile app Pick-a-Path (both iOS and Android platforms). The guide provides professional development by discussing the math in each level of the game, giving suggestions for classroom use, and recommending related resources from Illuminations. The Pick-a-Path app is cataloged separately and listed as a related resource.
In this online version of the popular card game, students combine five …
In this online version of the popular card game, students combine five given number cards, using the four arithmetic operations (addition, subtraction, multiplication, division), to arrive at a target number. This version uses the numbers 1–10 only. Users may ask for a hint or view a possible solution, although there are often multiple solutions.
This interactive game for one or two players develops students' fluency with …
This interactive game for one or two players develops students' fluency with multiplication facts, understanding of the relationship between factors and products, and strategic thinking. Players take turns moving markers on a factor list and claiming their products on a board displaying all the products of the numbers 1-9. The first player to claim four in a row wins the game. The factors and number needed to win are customizable. The resource includes links to related lessons.
Product Game was adapted from Prime Time: Factors and Multiples, Connected Mathematics Project, by G. Lappan, J. Fey, W Fitzgerald, S. Friel and E. Phillips (Dale Seymour Publications, 1996)
In this unit of five lessons from Illuminations, learners begin with a …
In this unit of five lessons from Illuminations, learners begin with a number-line model and extend it to investigate linear relationships with the Distance, Speed, and Time Simulation from NCTM's E-Examples. Students then progress to plotting points and graphing linear functions while continually learning and reinforcing basic multiplication facts. Instructional plan, questions for the students, assessment options, extensions,and teacher reflections are given for each lesson as well as links to download all student resources.
This 2-lesson unit offers a variety of activities and games to help …
This 2-lesson unit offers a variety of activities and games to help students master multiplication facts with 6 and 7 as factors. It is intended for students who understand the process of multiplication and have mastered the facts where 0, 1, 2, 3, 4, and 5 are factors. Students make use of the effects and properties of multiplication, write and solve story problems, and develop materials and strategies to assist in becoming fluent with the facts. The unit includes questions for students and teachers, a printable multiplication chart, extension ideas, and link to a Virtual Spinner and an online Times Table applet (both catalogued separately).
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