Displaying Video Game Collections
by Tiff Kelly 2 months, 1 week agoHi all!
I've recently taken over the management of our library's video game collection. Right now we have about 60 Nintendo Switch games, and I've been tasked with starting to build out our collection with XBox and Playstation games as well (yay!).
Currently, we keep our games in a drawer at the circulation desk, and patrons have to inquire what is in in order to check them out. I'd like to be able to visually display our collection, especially once I start adding new titles for different systems.
I'm wondering how your libraries display your video game collections - what kind of shelving or displays do you have them on/in?
Also, how do you handle the cartridges/discs? My initial thought is to display the empty game cases somehow, and have a binder with the cartridges/discs at the circulation desk to be put in the case at checkout.
Any thoughts or insight would be appreciated! Thank you for your time!
Hi Tiff!
We have our video games displayed as part of our Library of Things, adjacent to our TTRPG materials. They are held upright with a bookend, and we have 2 book display wires that we can set a case on to highlight an item or two that sit on top of the shelf (at about chest height for an average adult standing, line of sight for an older elementary schooler or a wheelchair user). Currently, the small selection of Wii and Playstation 4 games circulate as they come, with the disc in the DVD case. However, our Nintendo Switch games process is different. On display, we have the cases with the assigned barcode on the cover, and a neon yellow sticker that says PLEASE VISIT THE FRONT DESK TO RECIEVE CARTRIDGE. The cartridges are stored behind the circulation desk, in a dedicated game card carrier (ex. Amazon.com: 48 Game Card Case Compatible for Nintendo Switch OLED 2021/Switch/Switch lite, 48 Game Holder Cartridge Case Compatible for Switch Game Cards , Compact & Portable Game Storage Case Box : Video Games). Kayla, our tech services librarian, has marked both the game card, and its slot in the case, with the last 4 digits of the item's barcode- that way every time the item comes back, if its not filling a hold, it has a dedicated spot to go straight back to. Once a patron takes the game case to circulation, the clerk should be checking the title and last 4 numbers of the barcode, then pulls out the associated game card and puts it into the case, and proceeds with check out. Games can be checked out for up to 3 weeks, and can be renewed if no one else is waiting for them. Upon return, clerks should remove the game card from the case and return it to its assigned slot in the game card carrier. The empty case then is put on a LOTS reshelving cart to go back on display. Rinse and repeat!
Kayla, did I miss anything?
Hope this helps, Tiff!
Hi Maggie!
Thank you so much for your insight! I appreciate the link to the cartridge storage case and your explanation of how you organize the games inside. There are definitely a lot of small logistical things to think about, and your clear description is very helpful as I try to develop a system that will work best here.
Thank you again so much!
Tiff :)
Hey Tiff! Congrats on the collection management duties; you've come to the right place! (I hope :D).
I think Maggie's post offers a TON of valuable guidance on how to approach video game displaying/checkout procedures. Back when I was in my library, I approached our collection with a sortof fusion of your framing & Maggie's.
It took a fair bit of 'guiding' / training staff and patrons on these new processes, but once everyone got used to it, it wasn't particularly burdensome, and became a regular part of our operational 'flow' the same as any other collection. I hope this helps! Let me know if you have any further questions or clarification needed.
~Chris
Hi Chris!
Thank you so much for taking the time to respond with such detailed information! Your emphasis of the circulation staff training piece is really helpful as I try to work with our circ staff supervisor to come up with a process that will work for us.
I'm also planning to have our video games located in the "adult" section of our library and to organize them by console as well. I'd love to display the empty cases, for the exact reason you mentioned - so people know what is available or not. Making the collection more browsable is one of my main goals.
You've certainly given me a lot to think about and a lot of good ideas to build off of as I try to make our collection more robust and user friendly. Thank you so much your time and your thorough response. I really appreciate it!
Tiff :)
Hi Tiff! What an exciting project! Lots of great insight has already been shared, but I figured I'd toss in how we do it:
First off, I manage our collection, and I was brought in mostly to work with teens. Plus, it's mostly teens using the collection (though of course it's available to everyone), so it gets purchased with teen money and shelved in the teen section. This does mean I don't order anything rated M, but I do pass any requests I get along to our adult services department (in case they ever want to join in/create their own collection). When we created the collection, our circ manager seemed to think they would be fine on the shelf like our DVDs (stored in regular, non-locking cases), so naturally we had a couple of thefts, and now we treat video games more like we treat our Launchpads, Tonies, and other larger-ticket items; basically, there's a placeholder case on the shelf, patrons bring the case to circulation, and circ staff retrieve the item from the circ workroom for them.
We started with games for Switch, PS4, and Xbox One. We figured, PS4 games are playable on PS5 consoles, but not the other way around; same with Xbox One and Series X. Plus, given our community demographics and feedback from my teens, I figured our users likely don't have the newest consoles anyway, and that has been borne out in the data. Our Switch games are generally way more popular, so I tend to focus on those titles and purchase for PS and Xbox when I get patron requests. I've also found, in chatting with my teens as well as my console-based friends (I'm mostly a PC gamer myself, though I do own an N64) that PlayStation doesn't really have a lot to offer lately. The consoles are super expensive ($500? YIKES) and VR is even more on top of that, so I'm probably not going to more that collection too far into the future anytime soon.
I do have a list of our current titles if you're interested! It's kind of for my own internal inventory purposes, so, grain of salt. I also have the teen section of our Collection Development Plan, if that's useful at all.
If you have any questions, I'm happy to answer them!