Description
- Overview:
- Students are completing a case study of putting on an annual bazzar or carnival. Students are tasked with seeting up a game booth or fundraising booth. They are to go through the four phases of project management when setting this up including setting SMART goals, planning, organizational structure, execution, and evaluation.
- Subject:
- Business and Information Technology
- Level:
- High School
- Material Type:
- Homework/Assignment
- Author:
- Sean Van Aacken
- Date Added:
- 06/15/2020
- License:
- Creative Commons Attribution
- Language:
- English
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