Description

Overview:
Students are completing a case study of putting on an annual bazzar or carnival.  Students are tasked with seeting up a game booth or fundraising booth.  They are to go through the four phases of project management when setting this up including setting SMART goals, planning, organizational structure, execution, and evaluation.
Subject:
Business and Information Technology
Level:
High School
Material Type:
Homework/Assignment
Author:
Date Added:
06/15/2020
License:
Creative Commons Attribution Creative Commons Attribution
Language:
English

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