# Design Thinking

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Students learn how forces are used in the creation of art. They ...

Students learn how forces are used in the creation of art. They come to understand that it is not just bridge and airplane designers who are concerned about how forces interact with objects, but artists as well. As "paper engineers," students create their own mobiles and pop-up books, and identify and use the forces (air currents, gravity, hand movement) acting upon them.

Subject:
Technology and Engineering
Art and Design
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise Carlson
Denise W. Carlson
Integrated Teaching and Learning Program,
Malinda Schaefer Zarske
Natalie Mach
TeachEngineering.org
09/18/2014
Conditional Remix & Share Permitted
CC BY-NC-SA
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The purpose of this learning video is to show students how to ...

The purpose of this learning video is to show students how to think more freely about math and science problems. Sometimes getting an approximate answer in a much shorter period of time is well worth the time saved. This video explores techniques for making quick, back-of-the-envelope approximations that are not only surprisingly accurate, but are also illuminating for building intuition in understanding science. This video touches upon 10th-grade level Algebra I and first-year high school physics, but the concepts covered (velocity, distance, mass, etc) are basic enough that science-oriented younger students would understand. If desired, teachers may bring in pendula of various lengths, weights to hang, and a stopwatch to measure period. Examples of in- class exercises for between the video segments include: asking students to estimate 29 x 31 without a calculator or paper and pencil; and asking students how close they can get to a black hole without getting sucked in.

Subject:
Technology and Engineering
Algebra
Numbers and Operations
Physics
Material Type:
Lecture
Provider:
MIT Learning International Networks Consortium
Provider Set:
M.I.T. Blossoms
Author:
Stephen M. Hou
10/10/2017
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Survey potential bridge sites, research bridge design, and select the right bridge ...

Survey potential bridge sites, research bridge design, and select the right bridge for the right location in this interactive activity from the NOVA Web site. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.

Subject:
Technology and Engineering
Art and Design
Material Type:
Activity/Lab
Provider:
NOVA Science
Provider Set:
NOVA ScienceNOW
Author:
WGBH Educational Foundation
01/22/2004
Conditional Remix & Share Permitted
CC BY-NC-SA
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This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Trigonometry
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Ratios and Proportions
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Business and Information Technology
Art and Design
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Algebra
Geometry
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Statistics and Probability
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This video lesson aims to motivate students about chemistry and to raise ...

This video lesson aims to motivate students about chemistry and to raise their awareness about how chemistry helps in solving certain environmental problems. In this lesson, the air pollution problem created by cars and other vehicles is presented. The lesson will highlight causes of this problem, harmful products from it and possible solutions. There will also be discussion of ways to convert the pollutants produced by burning oil in vehicles into more friendly products.

Subject:
Environmental Science
Chemistry
Material Type:
Lecture
Provider:
M.I.T.
Provider Set:
M.I.T. Blossoms
Author:
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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The City X Project is an international educational workshop for 8-12 year-old ...

The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/

Subject:
Career and Technical Education
Material Type:
Activity/Lab
Diagram/Illustration
Interactive
Lesson Plan
Teaching/Learning Strategy
Provider:
IDEAco
Author:
Brett Schilke
Libby Falck
Matthew Straub
10/10/2017
Conditional Remix & Share Permitted
CC BY-SA
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This wiki page describes the DIY Design Challenge Activity used during ISKME's ...

This wiki page describes the DIY Design Challenge Activity used during ISKME's Teacher Academy. Design a DIY Project for students that meets the following design principles:The design must meet a need for their school community. The design must use collaboration between teacher, student, and community. The design must be multidisciplinary. The design must use low cost and/or no cost materials. Group examples are included.

Subject:
Technology and Engineering
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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D-Lab: Design addresses problems faced by undeserved communities with a focus on ...

D-Lab: Design addresses problems faced by undeserved communities with a focus on design, experimentation, and prototyping processes. Particular attention is placed on constraints faced when designing for developing countries. Multidisciplinary teams work on semester-long projects in collaboration with community partners, field practitioners, and experts in relevant fields. Topics covered include design for affordability, design for manufacture, sustainability, and strategies for working effectively with community partners and customers. Students may continue projects begun in SP.721/11.025J/11.472 D-Lab Development.

Subject:
Career and Technical Education
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Amy J. Smith
Victor Grau Serrat
01/01/2010
Only Sharing Permitted
CC BY-NC-ND
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“Design thinking is a human-centered approach to innovation that draws from the ...

“Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”— Tim Brown, CEO of IDEOThinking like a designer can transform the way organizations develop products, services, processes, and strategy. This approach, which IDEO calls design thinking, brings together what is desirable from a human point of view with what is technologically feasible and economically viable. It also allows people who aren't trained as designers to use creative tools to address a vast range of challenges.

Subject:
Business and Information Technology
Marketing, Management and Entrepreneurship
Material Type:
Lesson Plan
Author:
Ross Toellner
02/14/2018
Unrestricted Use
CC BY
Rating

Review the environmental factors that make the Earth habitable and compare them ...

Review the environmental factors that make the Earth habitable and compare them to other worlds within our Solar System. Use creative thinking to design an alien life form suited for specific environmental conditions on an extra-terrestrial world within our Solar System.

Subject:
Astronomy
Material Type:
Activity/Lab
Diagram/Illustration
Game
Provider:
International Astronomical Union
Provider Set:
astroEDU
Author:
Sarah Roberts
10/10/2017
Unrestricted Use
Public Domain
Rating

This site presents challenges faced by NASA engineers who are developing the ...

This site presents challenges faced by NASA engineers who are developing the next generation of aerospace vehicles. The challenges: thermal protection systems, spacecraft structures, electrodynamic propulsion systems, propellers, and personal satellite assistants. Students design, build, test, re-design, and re-build models that meet specified design criteria, using the same analytical skills as engineers.

Subject:
Technology and Engineering
Material Type:
Activity/Lab
Provider:
NASA
Provider Set:
NASA Marshall Space Flight Center
08/05/2004
Unrestricted Use
Public Domain
Rating

An individual booklet with a interactive whiteboard lesson designed for high school ...

An individual booklet with a interactive whiteboard lesson designed for high school students in the Marketing or Entrepreneurship classroom. Sets of 50 booklets can be ordered for your classroom at no charge. www.dallasfed.org/educate/

Subject:
Marketing, Management and Entrepreneurship
Material Type:
Formative Assessment
Homework/Assignment
Author:
Evelyn Blanchard
Lupe Mares
Princeton Williams
Susan Kizer
06/30/2018
Conditional Remix & Share Permitted
CC BY-NC-SA
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Students apply engineering and design principles to build a hermit crab habitat. ...

Students apply engineering and design principles to build a hermit crab habitat. This project, developed by Allen Distinguished Educator, Ashley Greenway, integrates life science, business/marketing, and engineering concepts and meets learning standards in speaking and listening, writing, math, and next generation science.

Subject:
Career and Technical Education
Business and Information Technology
Fine Arts
Life Science
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
Game
Homework/Assignment
Interactive
Lesson Plan
Provider:
Allen Distinguished Educators
06/14/2016
Conditional Remix & Share Permitted
CC BY-NC
Rating

Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and ...

Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and salvaged materials to design an innovative school of the future. The Design Lab features Makers Mauro ffortisimo Di Nucci's deconstructed piano and INKA Biospheric Systems' Vertical Garden; as well as Student and Teacher project examples that integrate art, science, sustainability, and green design inspire the creation of shareable open-source learning resources. This wiki page showcases photos and video from the Design Lab, open educational resources for teachers, and a step by step guide through the design process.

Subject:
Education
Material Type:
Activity/Lab
Provider:
ISKME
Provider Set:
ISKME
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC
Rating

ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ...

ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ISKME's Design Lab to brainstorm, prototype, and present new ideas in teaching and learning. This wiki page showcases photos and video from the Design Lab and a step by step guide through the design process used.

Subject:
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
10/10/2017
Conditional Remix & Share Permitted
CC BY-SA
Rating

ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development ...

ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development model centered on engagement with Open Educational Resources (OER). The OER Commons Teacher Training Initiative is rooted in the idea that equitable access to high-quality education is a global imperative. Open Educational Resources, or OER, offer opportunities for systemic change in teaching and learning through accessible content, and importantly, through embedding participatory processes and effective technologies to engage with learning for all.

Subject:
Fine Arts
Material Type:
Lecture
Provider:
ISKME
Provider Set:
ISKME
Author:
ISKME
10/10/2017
Conditional Remix & Share Permitted
CC BY-SA
Rating

This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two ...

This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two day professional development teacher training for the Maker inside each of us. We will explore how Maker-Teacher collaboration can facilitate innovation in the classroom. The Makers’ Projects are points of inspiration for Teachers as they experience DIY inquiry and design. Teachers will have time to brainstorm, create, reflect, and share how their experiences at Maker Faire and with Make Teacher Academy can translate into their teaching using online resources and collaborative tools. This page includes links, activities, photos, video, and group presentations from the Academy.

Subject:
Education
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
10/10/2017
Conditional Remix & Share Permitted
CC BY-SA
Rating

This wiki page describes the goals and tenents of improv, as well ...

This wiki page describes the goals and tenents of improv, as well as four different improv activities (Name Gesture Circle, Yellow Ball, Vacations, and Thank You) used in ISKME's Professional Development Teacher Academy: Teachers as Makers June 15-16 2010 at San Mateo County Office of Education.

Subject:
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
10/10/2017
Rating

Hands-on, project based learning for Grades 4 to 8. Students use design ...

Hands-on, project based learning for Grades 4 to 8. Students use design thinking processes to solve engineering challenges. These space engineering themed lessons will engage students as they apply creative problem-solving skills. Resource includes a full downloadable guidebook. The guidebook includes a description of the design process, 5 design challenges, student handouts, and rubrics. It also includes links to other valuable resources and connection to standards (i.e. Next Generation Science, National Standards).

Subject:
Technology and Engineering
Information and Technology Literacy
Environmental Science
Algebra
Astronomy
Material Type:
Activity/Lab
Assessment
Author:
Jane Strong
04/12/2018
Only Sharing Permitted
CC BY-NC-ND
Rating

Debbie Clark's 8th grade science students take several days to complete their ...

Debbie Clark's 8th grade science students take several days to complete their Rube Goldberg contraptions. Bringing things from home, they experiment with the parts, design their contraption, and make a blueprint for it before beginning to build. This is a lesson that emphasizes cooperation, teamwork, creativity and design.

Subject:
Technology and Engineering
Education
Material Type:
Lesson Plan
Teaching/Learning Strategy
Provider:
Teaching Channel
Provider Set:
Teaching Channel
Author:
Debbie Clark
10/10/2017
Read the Fine Print
Educational Use
Rating

Working as if they were engineers, students design and construct model solar ...

Working as if they were engineers, students design and construct model solar sails made of aluminum foil to move cardboard tube satellites through “space” on a string. Working in teams, they follow the engineering design thinking steps—empathize, define, ideate, prototype, test, redesign—to design and test small-scale solar sails for satellites and space probes. During the process, learn about Newton’s laws of motion and the transfer of energy from wave energy to mechanical energy. A student activity worksheet is provided.

Subject:
Career and Technical Education
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Integrated Teaching and Learning Program, College of Engineering, University of Colorado Boulder
Matthew Bentley
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a partner activity that gets learners to practice the skill ...

This is a partner activity that gets learners to practice the skill of being resilient in the face of failure. We often hear the phrase “celebrate mistakes,” but we rarely give people the chance to practice that skill. This is also a great game to get people connected and having fun.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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A Few of my Favorite Things is a game that challenges participants ...

A Few of my Favorite Things is a game that challenges participants to say their favorite thing as fast as they can that fits in a prompted category. This activity is about spontaneity and speed, not about getting things perfect. It is about building energy, warming up the mind, getting to know one another, and casting aside the part of our brains that judge whether ideas are perfect.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Brainstorm Relay is a rapid yet structured way to brainstorm multiple categories ...

Brainstorm Relay is a rapid yet structured way to brainstorm multiple categories of ideas or to build on clusters of ideas in a team. Starting with one category, each team member will silently generate as many ideas (one idea per post-it) as she can for just that category. After x minutes, she will move to the next category and repeat.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rachel Chung
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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Build to Think and its corresponding worksheet are intended to help learners ...

Build to Think and its corresponding worksheet are intended to help learners solve problems visually and tangibly. This tool can be utilized to prototype anything from life challenges to project challenges. It demonstrates the value of stepping back and gaining a new perspective as participants navigate their work/life's biggest challenges, and also, how asking helpful questions and paying attention to the right things will help them see more clearly and take next steps with greater confidence.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Experience Institute
10/10/2017
Conditional Remix & Share Permitted
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The Cocap Matrix is a structured way to brainstorm with your team ...

The Cocap Matrix is a structured way to brainstorm with your team that allows you to focus on multiple user needs that you have identified. This is a matrix with two axes, and based on your project, you can label these axes to your liking.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Austin Meyer
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Recruit industry partners to bring real-world challenges to the class AND market ...

Recruit industry partners to bring real-world challenges to the class AND market these companies' involvement to students.
It provides an incentive for students to attend!

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Ward Bullard
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This improv activity primes students to be attentive listeners. It challenges them ...

This improv activity primes students to be attentive listeners. It challenges them to listen, observe, and absorb everything from tone of voice, to hand gestures, to the plot of a story. Finally, it shows how personal stories are a powerful tool to establish a connection between individuals. This can be used to prime students before they head into the empathy phase of a design cycle.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Project a photo of a scenario in which there is some action, ...

Project a photo of a scenario in which there is some action, but it’s not entirely clear what’s happening. As a group, discuss several possibilities for what might be happening and why based on the specific details, or evidence, within the photo.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Shelley Williamson
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

In this activity partners hand each other imaginary gifts, open them, and ...

In this activity partners hand each other imaginary gifts, open them, and justify why they are the perfect gifts. This improv activity gets teammates to practice sharing control, being generous, and building on each other’s ideas.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

This exercise takes a fundamental principle of improvisation — noticing and responding ...

This exercise takes a fundamental principle of improvisation — noticing and responding to one’s partner moment-to-moment — and adapts it to advance the social-emotional learning goals of a group. It involves observation and positive interpretation of others.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Jude Trederwolff
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Good questions are the heart of an interview. Prepare for an interview ...

Good questions are the heart of an interview. Prepare for an interview by creating an interview guide and practice how the interview might flow. Learners should think of this as a guide, and not a script. The goal is to create a scaffolding to have an authentic conversation, not check off questions. Novices will likely stick to the script, while more advanced learners will figure out their own style.

Subject:
Art and Design
Material Type:
Module
Provider:
Teach Design
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Unawareness of expected outcomes Especially in terms of real world project assignments, ...

Unawareness of expected outcomes
Especially in terms of real world project assignments, some students are still unaware of expected outcomes in spite of descriptive rubrics. Hence, it’s important to give examples of previous year projects to let them know the expectations from TAs. Give not only good but also bad examples of projects.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Dr. Mary Boyle
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

The goal is for professors to handle wait-listed students and dropouts (who ...

The goal is for professors to handle wait-listed students and dropouts (who are 'course shopping') without affecting the project groups in the class.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Tricia Bertram Gallant
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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Interviewing kids is different than interviewing adults. It might take longer for ...

Interviewing kids is different than interviewing adults. It might take longer for them to warm-up to sharing with you, and when they do start talking, it can be hard to direct the conversation in a linear way, as is the norm with adults. Further, kids have trouble thinking abstractly, so the questions you ask will need to be more straightforward and tangible.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
Teach Design
Author:
Laura Pickel
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Generate a checklist for expected deliverables out of each assignment and communicate ...

Generate a checklist for expected deliverables out of each assignment and communicate the importance of each segment in the rubric
This checklist should be presented along with the assignment guidelines.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
The UCSD Faculty
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

The goal is for students to be grouped with varied skill levels ...

The goal is for students to be grouped with varied skill levels but still have the option of choosing their desired preferences based on interests and other factors.

Subject:
Business and Information Technology
Material Type:
Assessment
Provider:
Teach Design
Author:
Dr. Mary Boyle
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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This activity requires participants to step out in the middle of a ...

This activity requires participants to step out in the middle of a circle in front of the entire group and simply say the words, “I am [their name], and I am here.” Sounds simple, but it actually takes a lot of courage.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Introduce a series of constraints into your brainstorm, rotating quickly between different ...

Introduce a series of constraints into your brainstorm, rotating quickly between different out-of-the-box scenarios for your learners to consider in their design process.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Shelley Williamson
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

I’m A Tree is a classic improv activity that teaches individuals how ...

I’m A Tree is a classic improv activity that teaches individuals how to build on the ideas of others to create a scene with three images. It is also useful as a way of connecting a group and warming up not only the mind but the body as well.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Learners are introduced to the immersion process by looking at the world ...

Learners are introduced to the immersion process by looking at the world from a different height.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Shelley Williamson
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Making a physical rapid prototype is great way to quickly create a ...

Making a physical rapid prototype is great way to quickly create a lo-fi object that can be experienced by a potential user in testing. This can be a really fun step, as you get to tap into your creativity and originality to convert a written idea into something that is three-dimensional. What you will build will depend on your budget, how much time you have, and your goals for testing the product with your user.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rachel H. Chung
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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The Mood Board is a physical space where a team can tape ...

The Mood Board is a physical space where a team can tape up printed images that offer design inspiration. Moodboards are usually used by creatives — designers, photographers, architects and they stem from the need to visualize a concept or gather inspiration and are often used to tell a story behind the project. If someone sees a website with a great layout, sees a beautiful color combination while walking downtown, or loves the font on their ice cream cup, they can take a picture, print it out, and post it on the board. This guides prototyping and building.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Govind Lingam
10/10/2017
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New Choice is a classic improv activity where participants in a scene ...

New Choice is a classic improv activity where participants in a scene are prompted to quickly change what they previously said when a facilitator offstage calls “new choice!” There are many variations for how to play this game… in pairs, in trios, in performance scenes… but the core of the activity always remains the same. Someone quickly thinks of a bunch of alternatives to what they previously said, and a facilitator chooses which option the story continues with.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is an overview of why we prototype and how it is ...

This is an overview of why we prototype and how it is valuable. This card also offers a number of different tools and strategies for low, medium, and high fidelity prototyping, depending on where learners are in the design process.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Austin Meyer
Erik Olesund
10/10/2017
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CC BY-NC-SA
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Portkey is a storytelling activity that gets participants to share personal anecdotes ...

Portkey is a storytelling activity that gets participants to share personal anecdotes from their life. This game serves many purposes, but perhaps its strongest asset is that it connects participants to one another. It is also great to use when teaching empathy in the design research phase. Portkey is an activity that gets learners into an empathetic, story-based mindset. It illustrates how even the simplest of stories can reveal someone's authentic self.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

In this activity, partners pass a prop back-and-forth, quickly taking turns pretending ...

In this activity, partners pass a prop back-and-forth, quickly taking turns pretending that the object is something other than what it actually is. For example, a partnership passing a pen might use it as a sword, a mini walking stick, a pole vaulting pole, etc. The goal is to come up with as many ideas as possible in the allotted time.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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Explain the concept of reframe and how it unlocks opportunities. “This is ...

Explain the concept of reframe and how it unlocks opportunities.
“This is called a reframe. I put a "frame" around the object - a professions or demographic, which let you see new set of opportunities. This is because we think better when we're thinking in terms of a person and situation. In your project you will have to do something similar. You will be faced with a current situation rather than just an object and will have to reframe it unlock opportunities. Do this by finding a person in situation and a new possibility."

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rana Chakrabarti
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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Related fields is an ideation technique that gets a team to find ...

Related fields is an ideation technique that gets a team to find relationships and inspiration that can be applied in their own fields. It allows teams to build a strong idea based on analogous solutions in different fields.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Andres Santanilla
Austin Meyer
10/10/2017
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CC BY-NC-SA
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This improv activity is a great way to prime students to take ...

This improv activity is a great way to prime students to take on a Yes, And mindset. Participants get a lot of repetitions saying the actual words, "Yes, and" and will be surprised at the places they go when building a memory with their partner. Remember That Time We is also a fun way to get people connected to each other, as partners create an imaginary world through shared control.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Alex Scully
Austin Meyer
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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Sacrificial concepts is an interview technique in which you pose a hypothetical ...

Sacrificial concepts is an interview technique in which you pose a hypothetical question using metaphors in order to understand the viewpoint of an interview participant who might otherwise have trouble expressing honest opinions about an abstract concept. This method elicits honest responses from the interviewee because it is harder for them to answer with something they think you want to hear.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Sarah Fathallah
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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One way that learners can synthesize their empathy data is to develop ...

One way that learners can synthesize their empathy data is to develop a map where they both write down concrete facts (what they heard their users say and what they saw their users do), and inferences based on facts (what they imagine their users would think or feel based on what they heard them say and see them do).

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Laura Pickel
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
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This is a whiteboard illustration activity during which groups of illustrators rotate ...

This is a whiteboard illustration activity during which groups of illustrators rotate around the room adding to different canvases. In the end, teams return to their original canvas, see how it has changed, and tell the story of that co-created illustration.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
10/10/2017
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating

Sound ball is an improv classic, and one of the best activities ...

Sound ball is an improv classic, and one of the best activities out there to encourage spontaneity, focus, and fun! There are endless variations of this activity, so once your group gets the basics down, have fun trying new things out.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital