Design Thinking

77 affiliated resources
View
Selected filters:
Art in Engineering - Moving Art
Conditions of Use:
Read the Fine Print
Rating

Students learn how forces are used in the creation of art. They ...

Students learn how forces are used in the creation of art. They come to understand that it is not just bridge and airplane designers who are concerned about how forces interact with objects, but artists as well. As "paper engineers," students create their own mobiles and pop-up books, and identify and use the forces (air currents, gravity, hand movement) acting upon them.

Subject:
Technology and Engineering
Art and Design
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Denise Carlson
Denise W. Carlson
Integrated Teaching and Learning Program,
Malinda Schaefer Zarske
Natalie Mach
TeachEngineering.org
Date Added:
09/18/2014
The Art of Approximation in Science and Engineering: How to Whip Out Answers Quickly
Conditions of Use:
Remix and Share
Rating

The purpose of this learning video is to show students how to ...

The purpose of this learning video is to show students how to think more freely about math and science problems. Sometimes getting an approximate answer in a much shorter period of time is well worth the time saved. This video explores techniques for making quick, back-of-the-envelope approximations that are not only surprisingly accurate, but are also illuminating for building intuition in understanding science. This video touches upon 10th-grade level Algebra I and first-year high school physics, but the concepts covered (velocity, distance, mass, etc) are basic enough that science-oriented younger students would understand. If desired, teachers may bring in pendula of various lengths, weights to hang, and a stopwatch to measure period. Examples of in- class exercises for between the video segments include: asking students to estimate 29 x 31 without a calculator or paper and pencil; and asking students how close they can get to a black hole without getting sucked in.

Subject:
Technology and Engineering
Algebra
Numbers and Operations
Physics
Material Type:
Lecture
Provider:
MIT Learning International Networks Consortium
Provider Set:
M.I.T. Blossoms
Author:
Stephen M. Hou
Date Added:
10/10/2017
Build a Bridge
Conditions of Use:
Read the Fine Print
Rating

Survey potential bridge sites, research bridge design, and select the right bridge ...

Survey potential bridge sites, research bridge design, and select the right bridge for the right location in this interactive activity from the NOVA Web site. ***Access to Teacher's Domain content now requires free login to PBS Learning Media.

Subject:
Technology and Engineering
Art and Design
Material Type:
Activity/Lab
Provider:
NOVA Science
Provider Set:
NOVA ScienceNOW
Author:
WGBH Educational Foundation
Date Added:
01/22/2004
Building A Paper Bridge: An Introduction to Problem Solving
Conditions of Use:
Remix and Share
Rating

This activity allows the student to explore problem solving strategies while working ...

This activity allows the student to explore problem solving strategies while working with a partner. This activity (building a paper bridge), requires students to question word definition and the application of those definitions. Through problem solving strategies, students discover the need for applying math skills.

Subject:
Technology and Engineering
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Steve Walston
Date Added:
06/25/1999
CTE Architecture: Access Ramp
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Trigonometry
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
CTE Architecture: Fences
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
CTE Architecture: Framing a House
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Ratios and Proportions
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
CTE Architecture: Miniature Golf
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Business and Information Technology
Art and Design
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
CTE Architecture: Stairway
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Algebra
Geometry
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
CTE Architecture: Storage Sheds
Conditions of Use:
Remix and Share
Rating

This task was developed by high school and postsecondary mathematics and design/pre-construction ...

This task was developed by high school and postsecondary mathematics and design/pre-construction educators, and validated by content experts in the Common Core State Standards in mathematics and the National Career Clusters Knowledge & Skills Statements. It was developed with the purpose of demonstrating how the Common Core and CTE Knowledge & Skills Statements can be integrated into classroom learning - and to provide classroom teachers with a truly authentic task for either mathematics or CTE courses.

Subject:
Art and Design
Geometry
Statistics and Probability
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lesson Plan
Provider:
National Association of State Directors of Career Technical Education Consortium
Provider Set:
Career Technical Education
Date Added:
10/10/2017
Catalytic Converter
Conditions of Use:
Remix and Share
Rating

This video lesson aims to motivate students about chemistry and to raise ...

This video lesson aims to motivate students about chemistry and to raise their awareness about how chemistry helps in solving certain environmental problems. In this lesson, the air pollution problem created by cars and other vehicles is presented. The lesson will highlight causes of this problem, harmful products from it and possible solutions. There will also be discussion of ways to convert the pollutants produced by burning oil in vehicles into more friendly products.

Subject:
Environmental Science
Chemistry
Material Type:
Lecture
Provider:
M.I.T.
Provider Set:
M.I.T. Blossoms
Author:
Prof. Mohammad El-Khateeb
Date Added:
10/10/2017
City X Project
Conditions of Use:
Remix and Share
Rating

The City X Project is an international educational workshop for 8-12 year-old ...

The City X Project is an international educational workshop for 8-12 year-old students that teaches creative problem solving using 3D printing technologies and the design process. This 6-10 hour workshop is designed for 3rd-6th grade classrooms but can be adapted to fit a variety of environments. Read a full overview of the experience here: http://www.cityxproject.com/workshop/

Subject:
Career and Technical Education
Material Type:
Activity/Lab
Diagram/Illustration
Interactive
Lesson Plan
Teaching/Learning Strategy
Provider:
IDEAco
Author:
Brett Schilke
Libby Falck
Matthew Straub
Date Added:
10/10/2017
DIY Design Challenge Activity from ISKME's Teacher Academy
Conditions of Use:
Remix and Share
Rating

This wiki page describes the DIY Design Challenge Activity used during ISKME's ...

This wiki page describes the DIY Design Challenge Activity used during ISKME's Teacher Academy. Design a DIY Project for students that meets the following design principles:The design must meet a need for their school community. The design must use collaboration between teacher, student, and community. The design must be multidisciplinary. The design must use low cost and/or no cost materials. Group examples are included.

Subject:
Technology and Engineering
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Date Added:
10/10/2017
D-Lab II: Design, Spring 2010
Conditions of Use:
Remix and Share
Rating

D-Lab: Design addresses problems faced by undeserved communities with a focus on ...

D-Lab: Design addresses problems faced by undeserved communities with a focus on design, experimentation, and prototyping processes. Particular attention is placed on constraints faced when designing for developing countries. Multidisciplinary teams work on semester-long projects in collaboration with community partners, field practitioners, and experts in relevant fields. Topics covered include design for affordability, design for manufacture, sustainability, and strategies for working effectively with community partners and customers. Students may continue projects begun in SP.721/11.025J/11.472 D-Lab Development.

Subject:
Career and Technical Education
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Amy J. Smith
Victor Grau Serrat
Date Added:
01/01/2010
Design Thinking
Rating

“Design thinking is a human-centered approach to innovation that draws from the ...

“Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.”— Tim Brown, CEO of IDEOThinking like a designer can transform the way organizations develop products, services, processes, and strategy. This approach, which IDEO calls design thinking, brings together what is desirable from a human point of view with what is technologically feasible and economically viable. It also allows people who aren't trained as designers to use creative tools to address a vast range of challenges.

Subject:
Business and Information Technology
Marketing, Management and Entrepreneurship
Material Type:
Lesson Plan
Author:
Ross Toellner
Date Added:
02/14/2018
Design Your Alien
Conditions of Use:
No Strings Attached
Rating

Review the environmental factors that make the Earth habitable and compare them ...

Review the environmental factors that make the Earth habitable and compare them to other worlds within our Solar System. Use creative thinking to design an alien life form suited for specific environmental conditions on an extra-terrestrial world within our Solar System.

Subject:
Astronomy
Material Type:
Activity/Lab
Diagram/Illustration
Game
Provider:
International Astronomical Union
Provider Set:
astroEDU
Author:
Sarah Roberts
Date Added:
10/10/2017
Engineering Design Challenges
Conditions of Use:
Read the Fine Print
Rating

This site presents challenges faced by NASA engineers who are developing the ...

This site presents challenges faced by NASA engineers who are developing the next generation of aerospace vehicles. The challenges: thermal protection systems, spacecraft structures, electrodynamic propulsion systems, propellers, and personal satellite assistants. Students design, build, test, re-design, and re-build models that meet specified design criteria, using the same analytical skills as engineers.

Subject:
Technology and Engineering
Material Type:
Activity/Lab
Provider:
NASA
Provider Set:
NASA Marshall Space Flight Center
Date Added:
08/05/2004
Everyday Economics | Entrepreneurs
Conditions of Use:
No Strings Attached
Rating

An individual booklet with a interactive whiteboard lesson designed for high school ...

An individual booklet with a interactive whiteboard lesson designed for high school students in the Marketing or Entrepreneurship classroom. Sets of 50 booklets can be ordered for your classroom at no charge. www.dallasfed.org/educate/

Subject:
Marketing, Management and Entrepreneurship
Material Type:
Formative Assessment
Homework/Assignment
Author:
Evelyn Blanchard
Lupe Mares
Princeton Williams
Susan Kizer
Date Added:
06/30/2018
Hermit Habitat
Conditions of Use:
Remix and Share
Rating

Students apply engineering and design principles to build a hermit crab habitat. ...

Students apply engineering and design principles to build a hermit crab habitat. This project, developed by Allen Distinguished Educator, Ashley Greenway, integrates life science, business/marketing, and engineering concepts and meets learning standards in speaking and listening, writing, math, and next generation science.

Subject:
Career and Technical Education
Business and Information Technology
Fine Arts
Life Science
Material Type:
Activity/Lab
Assessment
Diagram/Illustration
Game
Homework/Assignment
Interactive
Lesson Plan
Reading
Provider:
Allen Distinguished Educators
Date Added:
06/14/2016
ISKME's Design Lab at Maker Faire 2010
Conditions of Use:
Remix and Share
Rating

Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and ...

Maker Faire participants collaborate in ISKME's Design Lab, using digital stories and salvaged materials to design an innovative school of the future. The Design Lab features Makers Mauro ffortisimo Di Nucci's deconstructed piano and INKA Biospheric Systems' Vertical Garden; as well as Student and Teacher project examples that integrate art, science, sustainability, and green design inspire the creation of shareable open-source learning resources. This wiki page showcases photos and video from the Design Lab, open educational resources for teachers, and a step by step guide through the design process.

Subject:
Education
Material Type:
Activity/Lab
Provider:
ISKME
Provider Set:
ISKME
Date Added:
10/10/2017
ISKME's Design Lab at Maker Faire 2011
Conditions of Use:
Remix and Share
Rating

ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ...

ISKME's Design Lab 2011: Make an OER Maker Faire participants collaborate in ISKME's Design Lab to brainstorm, prototype, and present new ideas in teaching and learning. This wiki page showcases photos and video from the Design Lab and a step by step guide through the design process used.

Subject:
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Date Added:
10/10/2017
ISKME's OER Commons Teacher Training Initiative
Conditions of Use:
Remix and Share
Rating

ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development ...

ISKME's OER Commons Teacher Training Initiative offers teachers a collaborative professional development model centered on engagement with Open Educational Resources (OER). The OER Commons Teacher Training Initiative is rooted in the idea that equitable access to high-quality education is a global imperative. Open Educational Resources, or OER, offer opportunities for systemic change in teaching and learning through accessible content, and importantly, through embedding participatory processes and effective technologies to engage with learning for all.

Subject:
Fine Arts
Material Type:
Lecture
Provider:
ISKME
Provider Set:
ISKME
Author:
ISKME
Date Added:
10/10/2017
ISKME's Roadtrip Nation Design Workshop
Conditions of Use:
Remix and Share
Rating

This wiki page documents the Design Process Workshop ISKME facilitated at the ...

This wiki page documents the Design Process Workshop ISKME facilitated at the Roadtrip Nation offices in Costa Mesa, CA on February 18, 2011. Storytelling, design thinking, improv, brainstorming, and prototyping were used to design for the Design Challenge:How might we create more teacher engagement with the Roadtrip Nation Experience?

Subject:
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Author:
Megan Simmons
Date Added:
10/10/2017
ISKME's Science, Technology, Engineering, Arts, and Mathematice (STEAM) Design Challenge
Conditions of Use:
Remix and Share
Rating

This wiki page documents the STEAM Design Challenge Activity ISKME facilitated during ...

This wiki page documents the STEAM Design Challenge Activity ISKME facilitated during the SLANT Summer Institute at San Francisco Unified School District July 19-23, 2010.Participants designed prototypes for an arts integration project for students and posted their ideas on the wiki.

Subject:
Technology and Engineering
Fine Arts
Art and Design
Biology
Environmental Science
Physics
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Author:
Megan Simmons
Date Added:
10/10/2017
ISKME's Sun Curve Design Challenge Project Wiki Page
Conditions of Use:
No Strings Attached
Rating

This wiki page documents the Sun Curve Design Challenge, inspired by the ...

This wiki page documents the Sun Curve Design Challenge, inspired by the "Sun Curve" aquaponic garden sculpture to challenge teachers and students to produce new OER materials and incorporate green design thinking into the classroom.

Subject:
Biology
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Provider:
ISKME
Provider Set:
ISKME
Date Added:
10/10/2017
ISKME's Teachers as Makers Academy
Conditions of Use:
Remix and Share
Rating

This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two ...

This wiki page describes ISKME's Teachers as Makers Professional Development Academy.A two day professional development teacher training for the Maker inside each of us. We will explore how Maker-Teacher collaboration can facilitate innovation in the classroom. The Makers’ Projects are points of inspiration for Teachers as they experience DIY inquiry and design. Teachers will have time to brainstorm, create, reflect, and share how their experiences at Maker Faire and with Make Teacher Academy can translate into their teaching using online resources and collaborative tools. This page includes links, activities, photos, video, and group presentations from the Academy.

Subject:
Education
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Date Added:
10/10/2017
Improv Activities from ISKME's Teacher Academy
Conditions of Use:
Remix and Share
Rating

This wiki page describes the goals and tenents of improv, as well ...

This wiki page describes the goals and tenents of improv, as well as four different improv activities (Name Gesture Circle, Yellow Ball, Vacations, and Thank You) used in ISKME's Professional Development Teacher Academy: Teachers as Makers June 15-16 2010 at San Mateo County Office of Education.

Subject:
Fine Arts
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Date Added:
10/10/2017
Mission Solar System with NASA & Design Squad Global
Rating

Hands-on, project based learning for Grades 4 to 8. Students use design ...

Hands-on, project based learning for Grades 4 to 8. Students use design thinking processes to solve engineering challenges. These space engineering themed lessons will engage students as they apply creative problem-solving skills. Resource includes a full downloadable guidebook. The guidebook includes a description of the design process, 5 design challenges, student handouts, and rubrics. It also includes links to other valuable resources and connection to standards (i.e. Next Generation Science, National Standards).

Subject:
Technology and Engineering
Information and Technology Literacy
Environmental Science
Algebra
Astronomy
Material Type:
Activity/Lab
Assessment
Author:
Jane Strong
Date Added:
04/12/2018
Rube Goldberg Contraptions
Rating

Debbie Clark's 8th grade science students take several days to complete their ...

Debbie Clark's 8th grade science students take several days to complete their Rube Goldberg contraptions. Bringing things from home, they experiment with the parts, design their contraption, and make a blueprint for it before beginning to build. This is a lesson that emphasizes cooperation, teamwork, creativity and design.

Subject:
Technology and Engineering
Education
Material Type:
Lesson Plan
Teaching/Learning Strategy
Provider:
Teaching Channel
Provider Set:
Teaching Channel
Author:
Debbie Clark
Date Added:
10/10/2017
Science, Literacy, Arts iNtegration in the Twenty-first century (SLANT) Summer Institute
Conditions of Use:
Remix and Share
Rating

This wiki page documents the activities, articles, links, and resources used, as ...

This wiki page documents the activities, articles, links, and resources used, as well as the teacher created Open Educational Resources (OER) during the SLANT Institute.On July 19-23, 2010 San Francisco Unified School District (SFUSD), in collaboration with the California Academy of Sciences, the de Young Museum, 826 Valencia, KQED, ISKME, and the Exploratorium launched the Science, Literacy, Arts iNtegration in the Twenty-first century (SLANT) Summer Institute for Pre-k through 8th Grade Teachers to explore and investigate science and art integration. Participants received resources to use in the classroom and on field trips as they plan lessons with grade level colleagues.

Subject:
Technology and Engineering
Fine Arts
Art History
Biology
Environmental Science
Chemistry
Physics
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Reading
Teaching/Learning Strategy
Provider:
ISKME
Provider Set:
ISKME
Author:
Megan Simmons
Date Added:
10/10/2017
Solar Sails: The Future of Space Travel
Conditions of Use:
Read the Fine Print
Rating

Working as if they were engineers, students design and construct model solar ...

Working as if they were engineers, students design and construct model solar sails made of aluminum foil to move cardboard tube satellites through “space” on a string. Working in teams, they follow the engineering design thinking steps—empathize, define, ideate, prototype, test, redesign—to design and test small-scale solar sails for satellites and space probes. During the process, learn about Newton’s laws of motion and the transfer of energy from wave energy to mechanical energy. A student activity worksheet is provided.

Subject:
Career and Technical Education
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Integrated Teaching and Learning Program, College of Engineering, University of Colorado Boulder
Matthew Bentley
Date Added:
10/10/2017
Teach Design: 1, 2, 3
Conditions of Use:
Remix and Share
Rating

This is a partner activity that gets learners to practice the skill ...

This is a partner activity that gets learners to practice the skill of being resilient in the face of failure. We often hear the phrase “celebrate mistakes,” but we rarely give people the chance to practice that skill. This is also a great game to get people connected and having fun.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: A Few of my Favorite Things
Conditions of Use:
Remix and Share
Rating

A Few of my Favorite Things is a game that challenges participants ...

A Few of my Favorite Things is a game that challenges participants to say their favorite thing as fast as they can that fits in a prompted category. This activity is about spontaneity and speed, not about getting things perfect. It is about building energy, warming up the mind, getting to know one another, and casting aside the part of our brains that judge whether ideas are perfect.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Brainstorm Relay
Conditions of Use:
Remix and Share
Rating

Brainstorm Relay is a rapid yet structured way to brainstorm multiple categories ...

Brainstorm Relay is a rapid yet structured way to brainstorm multiple categories of ideas or to build on clusters of ideas in a team. Starting with one category, each team member will silently generate as many ideas (one idea per post-it) as she can for just that category. After x minutes, she will move to the next category and repeat.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rachel Chung
Date Added:
10/10/2017
Teach Design: Build to Think
Conditions of Use:
Remix and Share
Rating

Build to Think and its corresponding worksheet are intended to help learners ...

Build to Think and its corresponding worksheet are intended to help learners solve problems visually and tangibly. This tool can be utilized to prototype anything from life challenges to project challenges. It demonstrates the value of stepping back and gaining a new perspective as participants navigate their work/life's biggest challenges, and also, how asking helpful questions and paying attention to the right things will help them see more clearly and take next steps with greater confidence.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Experience Institute
Date Added:
10/10/2017
Teach Design: CoCap Matrix
Conditions of Use:
Remix and Share
Rating

The Cocap Matrix is a structured way to brainstorm with your team ...

The Cocap Matrix is a structured way to brainstorm with your team that allows you to focus on multiple user needs that you have identified. This is a matrix with two axes, and based on your project, you can label these axes to your liking.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Austin Meyer
Date Added:
10/10/2017
Teach Design: Creating Student Awareness for Your Design-Led Class
Conditions of Use:
Remix and Share
Rating

Recruit industry partners to bring real-world challenges to the class AND market ...

Recruit industry partners to bring real-world challenges to the class AND market these companies' involvement to students.
It provides an incentive for students to attend!

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Ward Bullard
Date Added:
10/10/2017
Teach Design: Empathy Story Swap
Conditions of Use:
Remix and Share
Rating

This improv activity primes students to be attentive listeners. It challenges them ...

This improv activity primes students to be attentive listeners. It challenges them to listen, observe, and absorb everything from tone of voice, to hand gestures, to the plot of a story. Finally, it shows how personal stories are a powerful tool to establish a connection between individuals. This can be used to prime students before they head into the empathy phase of a design cycle.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Evidence Based Observation
Conditions of Use:
Remix and Share
Rating

Project a photo of a scenario in which there is some action, ...

Project a photo of a scenario in which there is some action, but it’s not entirely clear what’s happening. As a group, discuss several possibilities for what might be happening and why based on the specific details, or evidence, within the photo.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Shelley Williamson
Date Added:
10/10/2017
Teach Design: Gift Giving Warm-Up
Conditions of Use:
Remix and Share
Rating

In this activity partners hand each other imaginary gifts, open them, and ...

In this activity partners hand each other imaginary gifts, open them, and justify why they are the perfect gifts. This improv activity gets teammates to practice sharing control, being generous, and building on each other’s ideas.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Date Added:
10/10/2017
Teach Design: Harvest and Share
Conditions of Use:
Remix and Share
Rating

This exercise takes a fundamental principle of improvisation — noticing and responding ...

This exercise takes a fundamental principle of improvisation — noticing and responding to one’s partner moment-to-moment — and adapts it to advance the social-emotional learning goals of a group. It involves observation and positive interpretation of others.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Jude Trederwolff
Date Added:
10/10/2017
Teach Design: How to Create an Interview Guide
Conditions of Use:
Remix and Share
Rating

Good questions are the heart of an interview. Prepare for an interview ...

Good questions are the heart of an interview. Prepare for an interview by creating an interview guide and practice how the interview might flow. Learners should think of this as a guide, and not a script. The goal is to create a scaffolding to have an authentic conversation, not check off questions. Novices will likely stick to the script, while more advanced learners will figure out their own style.

Subject:
Art and Design
Material Type:
Module
Provider:
Teach Design
Date Added:
10/10/2017
Teach Design: How to Deal with Grading Students in Project-Based Classes
Conditions of Use:
Remix and Share
Rating

Unawareness of expected outcomes Especially in terms of real world project assignments, ...

Unawareness of expected outcomes
Especially in terms of real world project assignments, some students are still unaware of expected outcomes in spite of descriptive rubrics. Hence, it’s important to give examples of previous year projects to let them know the expectations from TAs. Give not only good but also bad examples of projects.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Dr. Mary Boyle
Date Added:
10/10/2017
Teach Design: How to Interview Kids
Conditions of Use:
Remix and Share
Rating

Interviewing kids is different than interviewing adults. It might take longer for ...

Interviewing kids is different than interviewing adults. It might take longer for them to warm-up to sharing with you, and when they do start talking, it can be hard to direct the conversation in a linear way, as is the norm with adults. Further, kids have trouble thinking abstractly, so the questions you ask will need to be more straightforward and tangible.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Teaching/Learning Strategy
Provider:
Teach Design
Author:
Laura Pickel
Date Added:
10/10/2017
Teach Design: How to communicate rubrics
Conditions of Use:
Remix and Share
Rating

Generate a checklist for expected deliverables out of each assignment and communicate ...

Generate a checklist for expected deliverables out of each assignment and communicate the importance of each segment in the rubric
This checklist should be presented along with the assignment guidelines.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
The UCSD Faculty
Date Added:
10/10/2017
Teach Design: I Am Here
Conditions of Use:
Remix and Share
Rating

This activity requires participants to step out in the middle of a ...

This activity requires participants to step out in the middle of a circle in front of the entire group and simply say the words, “I am [their name], and I am here.” Sounds simple, but it actually takes a lot of courage.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Ideating with constraints
Conditions of Use:
Remix and Share
Rating

Introduce a series of constraints into your brainstorm, rotating quickly between different ...

Introduce a series of constraints into your brainstorm, rotating quickly between different out-of-the-box scenarios for your learners to consider in their design process.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Shelley Williamson
Date Added:
10/10/2017
Teach Design: I'm A Tree
Conditions of Use:
Remix and Share
Rating

I’m A Tree is a classic improv activity that teaches individuals how ...

I’m A Tree is a classic improv activity that teaches individuals how to build on the ideas of others to create a scene with three images. It is also useful as a way of connecting a group and warming up not only the mind but the body as well.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Making a Rapid Physical Prototype
Conditions of Use:
Remix and Share
Rating

Making a physical rapid prototype is great way to quickly create a ...

Making a physical rapid prototype is great way to quickly create a lo-fi object that can be experienced by a potential user in testing. This can be a really fun step, as you get to tap into your creativity and originality to convert a written idea into something that is three-dimensional. What you will build will depend on your budget, how much time you have, and your goals for testing the product with your user.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rachel H. Chung
Date Added:
10/10/2017
Teach Design: Mood Board
Conditions of Use:
Remix and Share
Rating

The Mood Board is a physical space where a team can tape ...

The Mood Board is a physical space where a team can tape up printed images that offer design inspiration. Moodboards are usually used by creatives — designers, photographers, architects and they stem from the need to visualize a concept or gather inspiration and are often used to tell a story behind the project. If someone sees a website with a great layout, sees a beautiful color combination while walking downtown, or loves the font on their ice cream cup, they can take a picture, print it out, and post it on the board. This guides prototyping and building.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Govind Lingam
Date Added:
10/10/2017
Teach Design: New Choice
Conditions of Use:
Remix and Share
Rating

New Choice is a classic improv activity where participants in a scene ...

New Choice is a classic improv activity where participants in a scene are prompted to quickly change what they previously said when a facilitator offstage calls “new choice!” There are many variations for how to play this game… in pairs, in trios, in performance scenes… but the core of the activity always remains the same. Someone quickly thinks of a bunch of alternatives to what they previously said, and a facilitator chooses which option the story continues with.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Overview of Rapid Prototyping
Conditions of Use:
Remix and Share
Rating

This is an overview of why we prototype and how it is ...

This is an overview of why we prototype and how it is valuable. This card also offers a number of different tools and strategies for low, medium, and high fidelity prototyping, depending on where learners are in the design process.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Austin Meyer
Erik Olesund
Date Added:
10/10/2017
Teach Design: Portkey
Conditions of Use:
Remix and Share
Rating

Portkey is a storytelling activity that gets participants to share personal anecdotes ...

Portkey is a storytelling activity that gets participants to share personal anecdotes from their life. This game serves many purposes, but perhaps its strongest asset is that it connects participants to one another. It is also great to use when teaching empathy in the design research phase. Portkey is an activity that gets learners into an empathetic, story-based mindset. It illustrates how even the simplest of stories can reveal someone's authentic self.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Props
Conditions of Use:
Remix and Share
Rating

In this activity, partners pass a prop back-and-forth, quickly taking turns pretending ...

In this activity, partners pass a prop back-and-forth, quickly taking turns pretending that the object is something other than what it actually is. For example, a partnership passing a pen might use it as a sword, a mini walking stick, a pole vaulting pole, etc. The goal is to come up with as many ideas as possible in the allotted time.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Game
Provider:
Teach Design
Author:
Austin Meyer
Collective Capital
Date Added:
10/10/2017
Teach Design: Reframe anything
Conditions of Use:
Remix and Share
Rating

Explain the concept of reframe and how it unlocks opportunities. “This is ...

Explain the concept of reframe and how it unlocks opportunities.
“This is called a reframe. I put a "frame" around the object - a professions or demographic, which let you see new set of opportunities. This is because we think better when we're thinking in terms of a person and situation. In your project you will have to do something similar. You will be faced with a current situation rather than just an object and will have to reframe it unlock opportunities. Do this by finding a person in situation and a new possibility."

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Rana Chakrabarti
Date Added:
10/10/2017
Teach Design: Related Fields
Conditions of Use:
Remix and Share
Rating

Related fields is an ideation technique that gets a team to find ...

Related fields is an ideation technique that gets a team to find relationships and inspiration that can be applied in their own fields. It allows teams to build a strong idea based on analogous solutions in different fields.

Subject:
Business and Information Technology
Material Type:
Activity/Lab
Provider:
Teach Design
Author:
Andres Santanilla
Austin Meyer
Date Added:
10/10/2017