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  • Art and Design
Race to the Top! Modeling Skyscrapers
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Working individually or in pairs, students compete to design, create, test and redesign free-standing, weight-bearing towers using Kapla(TM) wooden blocks. The challenge is to build the tallest tower while meeting the design criteria and minimizing the amount of material used all within a time limit. Students experiment with different geometric shapes used in structural designs and determine how design choices affect the height and strength of structures, becoming comfortable with the concepts of structural members and modeling.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
RESOURCE GK-12 Program, College of Engineering,
Sara Pace
Date Added:
10/14/2015
Ranking the Rocks
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Student teams assign importance factors, called "desirability points," the rock properties found in the previous lesson/activity in order to mathematically determine the overall best rocks for building caverns within. They learn the real-world connections and relationships between the rock and the important engineering properties for designing and building caverns (or tunnels, mines, building foundations, etc.).

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Adventure Engineering,
Date Added:
09/18/2014
Religious Architecture and Islamic Cultures, Fall 2002
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CC BY-NC-SA
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Introduces the history of Islamic cultures through their most vibrant material signs: the religious architecture that spans fourteen centuries and three continents -- Asia, Africa, and Europe. Studies a number of representative examples from the House of the Prophet to the present in conjunction with their social, political, and intellectual environments. Presents Islamic architecture both as a full-fledged historical tradition and as a dynamic and interactive cultural catalyst that influenced and was influenced by the civilizations with which it came in contact.

Subject:
Art and Design
Fine Arts
Religious Studies
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Rabbat, Nasser O.
Date Added:
01/01/2002
Research Topics in Architecture: Citizen-Centered Design of Open Governance Systems, Fall 2002
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CC BY-NC-SA
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In this seminar, students will design and perfect a digital environment to house the activities of large-scale organizations of people making bottom-up decisions, such as with citizen-government affairs, voting corporate shareholders or voting members of global non-profits and labor unions. A working Open Source prototype created last semester will be used as the starting point, featuring collaborative filtering and electronic agent technology pioneered at the Media Lab. This course focuses on development of online spaces as part of an interdependent human environment, including physical architectures, mapped work processes and social/political dimensions. A cross-disciplinary approach will be taken; students with background in architecture, urban planning, law, cognition, business, digital media and computer science are encouraged to participate. No prior technical knowledge is necessary, though a rudimentary understanding of web page creation is helpful.

Subject:
Art and Design
Computer Science
Fine Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Mitchell, William John
Date Added:
01/01/2002
Retrofitting a Children's Hospital with a Hurricane-Resistant Shell
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After conducting an assessment that showed their building’s vulnerability to wind damage, the Nicklaus Children’s Hospital in Miami looked for a way to improve safety for patients and staff.

Subject:
Art and Design
Fine Arts
Material Type:
Case Study
Provider:
National Oceanic and Atmospheric Administration
Provider Set:
U.S. Climate Resilience Toolkit
Date Added:
08/29/2016
Revitalizing Urban Main Streets, Spring 2005
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CC BY-NC-SA
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Workshop explores the integration of economic development and physical planning interventions to revitalize urban commercial districts. Covers: an overview of the causes of urban business district decline, revitalization challenges, and the strategies to address them; the planning tools used to understand and assess urban Main Streets from both physical design and economic development perspectives; and the policies, interventions, and investments used to foster urban commercial revitalization. Students apply the theories, tools and interventions discussed in class to preparing a formal neighborhood commercial revitalization plan for a client business district.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Marketing, Management and Entrepreneurship
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Seidman, Karl
Date Added:
01/01/2005
Revitalizing Urban Main Streets: St. Claude Avenue, New Orleans, Spring 2009
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CC BY-NC-SA
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" This course focuses on the physical and economic renewal of urban neighborhood Main Streets by combining classroom work with an applied class project. The course content covers four broad areas: An overview of the causes for urban business district decline, the challenges faced in revitalization and the type of revitalization strategies employed, The physical and economic development planning tools used to understand and assess urban Main Streets from physical design and economic development perspectives. The policies, interventions, and investments used to foster urban commercial revitalization, and The formulation of a revitalization plan for an urban commercial district."

Subject:
Art and Design
Fine Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Seidman, Karl
Silberberg-Robinson, Susan
Date Added:
01/01/2009
Riot Games - 'URF' Game Design Curriculum
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CC BY-NC-SA
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Welcome to the URF Academy, a free resource for educators who seek to encourage and inspire the next generation of game designers.

Our Game Design Curriculum is our way to share our love for and knowledge of games to students everywhere. We designed it with accessibility top of mind—any teacher with access to the internet and a printer should be able to teach students how to design a fun game.

In our six-module curriculum, we outline the principles of game design using a simple framework and explore concepts through engaging workshops and activities. Students will learn about the language and theory necessary to engage deeply with games and ultimately collaborate in groups to design a paper prototype of a multiplayer game.

History: In 2016, a group of Rioters launched URF Academy, an interactive game design workshop for high school students at our headquarters in Los Angeles. URF Academy’s goals were to teach local students about fundamental concepts in game design and showcase the breadth of careers in the gaming industry.

After hosting more than 500 students over the course of two years, we expanded URF to several regional offices, including St. Louis, Dublin, Sydney, São Paulo, and Mexico City. Simultaneously, we began co-developing a free, online curriculum with two veteran computer science and game design educators to empower teachers to provide high quality game design instruction to high school students around the world.

Subject:
Art and Design
Career and Technical Education
Computer Science
Education
Educational Technology
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Assessment
Curriculum Map
Game
Homework/Assignment
Interactive
Learning Task
Lesson
Lesson Plan
Module
Other
Self Assessment
Student Guide
Unit of Study
Author:
Alicia Morris
Amanda Jeffrey
Blake Edwards
Brian Chui
Chris Reed
Dan Nabel
Erika Haas
Gabby Cherney
Jeffrey C. Burrell
Jessica Martincic
Jimmy Hahn
Joanne Lin
Jocelyn Monahan
Jordan Schmidt
Kathleen Mercury
Matthew Leung-Harrison
Mike Foster
Nancy Se
Stone Librande
Vishnu Kalugotla
Riot Games
Date Added:
09/17/2024
Rooftop Gardens
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Students explore whether rooftop gardens are a viable option for combating the urban heat island effect. Can rooftop gardens reduce the temperature inside and outside houses? Teams each design and construct two model buildings using foam core board, one with a "green roof" and the other with a black tar paper roof. They measure and graph the ambient and inside building temperatures while under heat lamps and fans. Then students analyze the data and determine whether the rooftop gardens are beneficial to the inhabitants.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Carleigh Samson, Stephanie Rivale, Denise W. Carlson
Integrated Teaching and Learning Program, College of Engineering, University of Colorado at Boulder,
Date Added:
09/18/2014
SLDS Data Use Standards: Knowledge, Skills, and Professional Behaviors for Effective Data Use
Restricted Use
Copyright Restricted
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As state and local education agencies increasingly focus on serving educators with their data systems, a common challenge has arisen: identifying the critical knowledge and skills needed by teachers and administrators to use data effectively. Many states are creating data literacy and data use training programs for pre- and in-service educators without a common foundation on which to base the content. In addition, several state education agencies and educator preparation programs have begun communicating about how to create a stronger alignment between pre- and in-service training for educators regarding data use.

Subject:
Agriculture, Food and Natural Resources
Art and Design
Biology
Business and Information Technology
Career and Technical Education
Character Education
Chemistry
Civics and Government
Computer Science
Early Learning
Earth and Space Science
Economics
Education
English Language Arts
Environmental Science
Ethnic Studies
Family and Consumer Sciences
Fine Arts
Geography
Geology
Health Science
Life Science
Marketing, Management and Entrepreneurship
Mathematics
Nutrition Education
Performing and Visual Arts
Physical Science
Physics
Psychology
Social Studies
Sociology and Anthropology
Technology and Engineering
World Cultures
World Languages
Material Type:
Other
Provider:
National Center for Education Statistics
Date Added:
03/23/2017
Selected Topics in Architecture: Architecture from 1750 to the Present, Fall 2004
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CC BY-NC-SA
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General study of modern architecture as a response to important technological, cultural, environmental, aesthetic, and theoretical challenges after the European Enlightenment. Focus on the theoretical, historiographic, and design approaches to architectural problems encountered in the age of industrial and post-industrial expansion across the globe, with specific attention to the dominance of European modernism in setting the agenda for the discourse of a global modernity at large. Explores modern architectural history through thematic exposition rather than as simple chronological succession of ideas.

Subject:
Art and Design
Fine Arts
Philosophy
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Dutta, Arindam
Date Added:
01/01/2004
Sensor Technologies for Interactive Environments, Spring 2011
Conditional Remix & Share Permitted
CC BY-NC-SA
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This course is a broad introduction to a host of sensor technologies, illustrated by applications drawn from human-computer interfaces and ubiquitous computing. After extensively reviewing electronics for sensor signal conditioning, the lectures cover the principles and operation of a variety of sensor architectures and modalities, including pressure, strain, displacement, proximity, thermal, electric and magnetic field, optical, acoustic, RF, inertial, and bioelectric. Simple sensor processing algorithms and wired and wireless network standards are also discussed. Students are required to complete written assignments, a set of laboratories, and a final project.

Subject:
Art and Design
Fine Arts
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Paradiso, Joseph
Date Added:
01/01/2011
Service-Based Engineering Design Projects
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Educational Use
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This unit describes a general approach to guiding students to complete service-based engineering design projects, with specific examples provided in detail as associated activities. With your class, brainstorm ideas for engineering designs that benefit your community or a specific person in your community. Then, guided by the steps of the engineering design process, have students research to understand background science and math, meet their client to understand the problem, and create, test and improve prototype devices. Note that service-based projects often take more time to prepare, especially if you arrange for a real client. However, the authors notice that students of both genders and all ethnicities tend to respond with more enthusiasm and interest to altruistic projects.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Full Course
Unit of Study
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Alison Pienciak
Denise W. Carlson
Eszter Horanyi
Integrated Teaching and Learning Program,
Malinda Schaefer Zarske
Date Added:
09/18/2014
Shades of Gray(water)
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Students are introduced to the concepts of graywater and water reuse within households. They calculate the amount of used water a family generates in one day and use a model of home plumbing to find out how much graywater is produced in homes every day. They graph their results and discuss energy efficiency implications. Students are then challenged to find ways to reduce water use within the home.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Integrated Teaching and Learning Program,
Katie Spahr, Malinda Schaefer Zarske
Date Added:
09/18/2014
Shadow: Middle Schooler Becomes a Car Detailer for a Day [Job Shadowing]
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CC BY-NC-SA
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Sure, Tobias isn’t old enough to drive, but he definitely knows cars. This 13-year-old from New York lives and breathes art, design, and all things German engineering. One day, he dreams of turning his interests into a future in the automotive industry. To explore his career options, he’s making the trek out to Astoria to spend the day in a real-life auto detailing shop. There he meets with shop owner Brett, who walks him through what it’s like to customize cars for a living. Watch what happens when Tobias puts his passions to work in this episode of SHADOW.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Other
Author:
American Student Assistance
Date Added:
01/23/2023
Shake It Up! Engineering for Seismic Waves
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Educational Use
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Students learn about how engineers design and build shake tables to test the ability of buildings to withstand the various types of seismic waves generated by earthquakes. Just like engineers, students design and build shake tables to test their own model buildings made of toothpicks and mini marshmallows. Once students are satisfied with the performance of their buildings, they put them through a one-minute simulated earthquake challenge.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Carleigh Samson, Stephanie Rivale, Denise W. Carlson
Integrated Teaching and Learning Program,
Date Added:
09/18/2014
Show Me the Money
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Educational Use
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Students learn about the major factors that comprise the design and construction cost of a modern bridge. Before a bridge design is completed, engineers provide overall cost estimates for construction of the bridge. Students learn about the components that go into estimating the total cost, including expenses for site investigation, design, materials, equipment, labor and construction oversight, as well as the trade-off between a design and its cost.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Technology and Engineering
Material Type:
Activity/Lab
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering NGSS Aligned Resources
Author:
Christopher Valenti
Denali Lander
Denise W. Carlson
Integrated Teaching and Learning Program, College of Engineering,
Joe Friedrichsen
Jonathan S. Goode
Malinda Schaefer Zarske
Natalie Mach
Date Added:
09/18/2014
SketchUp: 2D Drafting And Printing
Conditional Remix & Share Permitted
CC BY-NC
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0.0 stars

Drawing and editing in 2D in a fundamental skill that make you better at 3D modeling.

Example video of 2D drafting. Shows how to change camera view into 2D and applying Styles - engineering drawing.

Subject:
Art and Design
Career and Technical Education
Fine Arts
Material Type:
Activity/Lab
Interactive
Date Added:
10/04/2018