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Antibiotic Hunters: Superpowered by Students | Meet the Lab
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Meet the Antibiotic Hunters—a team of professional and student scientists at the Tiny Earth Network who search for new antibiotics in the soil.

Resources available for learning about this lab include:
• Interactive cards designed to introduce students to scientists in a more personal way
• A video with a personal story that explains why the lab's research matters in real life
• Questions to consider that will spark connection, reflection, and conversation
• An interactive video experience where you can ask questions of scientists in the lab and learn about their research
• An inquiry-based activity that focuses on doing science, using some of the same science practices that the lab uses
• An educator guide with information about standards alignment, curriculum connections, and tips for using the media resources

These resources are part of Meet the Lab, a collection of educational resources for middle school science classrooms.

Subject:
Biology
Life Science
Physical Science
Material Type:
Activity/Lab
Other
Provider:
PBS Wisconsin Education
Author:
PBS Wisconsin Education
Date Added:
10/13/2020
Art & Science: Decomposition
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this is a lesson that incorporates both art and science in which students have to investigate which material best protects construction paper from fading. They will then have to use the results to inform their artistic composition.

Subject:
Fine Arts
Media Arts
Material Type:
Lesson Plan
Date Added:
03/22/2024
Attention and Perception Lesson Plan
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Novel representations and diverse perspectives can reveal new insights into complex systems, and can support rich understandings of the world. In this activity, students will identify and analyze the choices artists and scientists make when creating representations of living or non-living natural objects. This process will help students recognize the potential and place for their own articulation of how the world works. After drawing from nature, students will reflect on the process of representing information, then compare their drawings with that of a 16th-century artist. Students will consider what is included and what is excluded, and hypothesize about larger contexts and systems.

Subject:
Fine Arts
Material Type:
Lesson Plan
Provider:
PBS LearningMedia
Provider Set:
RISD Steam
Date Added:
10/13/2017
A Balance Between Art And Science
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CC BY-NC-SA
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This lesson is a classroom activity where students learn to use their balance knowledge to create a beautiful mobile.

Subject:
Fine Arts
Performing and Visual Arts
Material Type:
Activity/Lab
Lesson Plan
Provider:
Science Education Resource Center (SERC) at Carleton College
Provider Set:
Pedagogy in Action
Date Added:
10/13/2017
Butterfly Metamorphosis
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CC BY-NC-SA
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This is an integrated lesson which is introduced using the book "The Very Hungry Caterpillar" by Eric Carle. Butterfly metamorphosis is explored through art, math, and writing.

Subject:
Biology
Fine Arts
Life Science
Material Type:
Lesson Plan
Provider:
University of North Carolina at Chapel Hill School of Education
Provider Set:
LEARN NC Lesson Plans
Author:
Laura Byers
Date Added:
06/25/1999
Cancer Detectives: Superpowered by Laser Microscopes | Meet the Lab
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CC BY-NC-ND
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Meet the Cancer Detectives—a team of scientists at the Skala Lab who develop new ways to treat cancer using laser microscopes.

Resources available for learning about this lab include:
• Interactive cards designed to introduce students to scientists in a more personal way
• A video with a personal story that explains why the lab's research matters in real life
• Questions to consider that will spark connection, reflection, and conversation
• An interactive video experience where you can ask questions of scientists in the lab and learn about their research
• An inquiry-based activity that focuses on doing science, using some of the same science practices that the lab uses
• An educator guide with information about standards alignment, curriculum connections, and tips for using the media resources

These resources are part of Meet the Lab, a collection of educational resources for middle school science classrooms.

Subject:
Biology
Life Science
Physical Science
Material Type:
Activity/Lab
Other
Provider:
PBS Wisconsin Education
Author:
PBS Wisconsin Education
Date Added:
10/13/2020
Cardboard Robotic Hand
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CC BY-NC
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This is a great STEAM project from Instructables where the student will create a basic robotic hand from basic materials. I use this project to get the students to think of proper use of some tools, develop problem solving skills and prepare for their next build of a hydraulic arm.

Subject:
Anatomy/Physiology
Career and Technical Education
Life Science
Technology and Engineering
Material Type:
Activity/Lab
Learning Task
Date Added:
01/23/2019
Continuous Line Robots and Art
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Educational Use
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Students use the robot paths they documented during the associated Robots on Ice Engineering Challenge activity to learn about and then make artwork. During the previous activity, students recorded the path of their robots through a maze in order to collect data during a remote research simulation. Now, they take a new look at the robot paths, seeing them from an art perspective as continuous line drawings. Students learn about Picasso’s famous works of art that used the same technique. Then they learn the artistic definition of a line and see examples of how it is used in different art pieces; they practice making continuous line drawings and then create sculptures of their drawings using colorful wire. A PowerPoint® presentation is provided to guide the activity.

Subject:
Career and Technical Education
Physical Science
Material Type:
Activity/Lab
Provider:
TeachEngineering
Author:
Anthony Spears, Georgia Tech
Ayanna Howard, Georgia Tech
Carrie Beth Rykowski
PRIME RET and CEISMC GIFT Programs, Georgia Tech Research Institute, Georgia Tech
Date Added:
10/13/2017
Cranberry STEAM Learning Project
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Lessons have been developed to engage students in Science, Technology,
Engineering, Art and Math (STEAM). In addition to original lessons, our
Cranberry STEAM lesson plans have been derived from existing plans that
have been altered and enhanced to include Ag-literacy components. With
these resources volunteers, teachers, and other agricultural advocates will
help our youth better connect where food comes from, teach them about
healthy eating and provide fun educational experiences.

Subject:
Agriculture, Food and Natural Resources
Career and Technical Education
Social Studies
Material Type:
Activity/Lab
Learning Task
Author:
Co-Chairs Heidi Slinkman (Gaynor Cranberry Co.) & Pamela Verhulst
Cranberry STEAM Education Steering Committee
Date Added:
07/12/2023
Creating a Quiz with Scratch
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CC BY-SA
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From the Scratch Wiki:
"Scratch contains the resources available for creating a question/answer system. This system can be used for one to be 'quizzed', or to repetitively answer automated questions. This tutorial shows various methods on how to create a question system. For each method, the ask () and wait block is used to ask questions and input answers."

Use these blocks to teach students to create a quiz for many different concepts and disciplines.

Subject:
Art and Design
Career and Technical Education
Computer Science
Fine Arts
Information and Technology Literacy
Material Type:
Activity/Lab
Author:
Scratch Wiki
Date Added:
04/12/2018
Data Decoders: Superpowered by Computers | Meet the Lab
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CC BY-NC-ND
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Meet the Data Decoders—a team of scientists at the Solís-Lemus Lab who use math and computers to interpret huge amounts of data from biological experiments.

Resources available for learning about this lab include:
• Interactive cards designed to introduce students to scientists in a more personal way
• A video with a personal story that explains why the lab's research matters in real life
• Questions to consider that will spark connection, reflection, and conversation
• An interactive video experience where you can ask questions of scientists in the lab and learn about their research
• An inquiry-based activity that focuses on doing science, using some of the same science practices that the lab uses
• An educator guide with information about standards alignment, curriculum connections, and tips for using the media resources

These resources are part of Meet the Lab, a collection of educational resources for middle school science classrooms.

Subject:
Computer Science
Forestry and Agriculture
Life Science
Material Type:
Activity/Lab
Other
Provider:
PBS Wisconsin Education
Author:
PBS Wisconsin Education
Date Added:
10/20/2021
Discovery Through Juxtaposition
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Problem solving is often guided by disciplinary frames of reference, which can restrict our ability to see other possibilities. This exercise uses object-based learning to underscore the idea that there is more than one way of analyzing and knowing the world, and that through multiple ways of knowing, we develop more complex understandings and new solutions. Through the process of critique, an essential part of visual-arts pedagogy, students practice analyzing and reflecting both individually and in groups.

Subject:
Fine Arts
Performing and Visual Arts
Material Type:
Lesson Plan
Provider:
PBS LearningMedia
Provider Set:
RISD Steam
Date Added:
10/13/2017
EducationCloset
Restricted Use
Copyright Restricted
Rating
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This is the world's largest site for arts integration and STEAM in K-12 education. Contains standards-aligned lesson plans, free printables, online courses, certification and conferences for professional development credit. They cover arts integration, advocacy, research, assessment, classroom management, curriculum, organization, PBL and the arts and classroom strategies.

Subject:
Dance
Education
Educational Technology
Elementary Education
English Language Arts
Fine Arts
Life Science
Mathematics
Media Arts
Music
Performing and Visual Arts
Physical Science
Social Studies
Theatre
Material Type:
Alternate Assessment
Assessment
Curriculum Map
Formative Assessment
Full Course
Interim/Summative Assessment
Learning Task
Lesson Plan
Reference Material
Rubric/Scoring Guide
Teaching/Learning Strategy
Unit of Study
Author:
Susan Riley
Date Added:
08/05/2018
Feeling and Imagination in Art, Science, and Technology, Spring 2004
Conditional Remix & Share Permitted
CC BY-NC-SA
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Seminar on the creativity in art, science, and technology. Discussion of how these pursuits are jointly dependent on affective as well as cognitive elements in human nature. Feeling and imagination studied in relation to principles of idealization, consummation, and the aesthetic values that give meaning to science and technology as well as literature and the other arts. Readings in philosophy, psychology, and literature.

Subject:
English Language Arts
Fine Arts
Literature
Philosophy
Psychology
Social Studies
Material Type:
Full Course
Provider:
M.I.T.
Provider Set:
M.I.T. OpenCourseWare
Author:
Singer Irving
Date Added:
01/01/2004
Nervous System Engineers: Superpowered by Stem Cells | Meet the Lab
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CC BY-NC-ND
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Meet the Nervous System Engineers—a team of scientists at the Ashton Group who make nervous system tissue to find treatments for nervous system diseases and injuries.

Resources available for learning about this lab include:
• Interactive cards designed to introduce students to scientists in a more personal way
• A video with a personal story that explains why the lab's research matters in real life
• Questions to consider that will spark connection, reflection, and conversation
• An interactive video experience where you can ask questions of scientists in the lab and learn about their research
• An inquiry-based activity that focuses on doing science, using some of the same science practices that the lab uses
• An educator guide with information about standards alignment, curriculum connections, and tips for using the media resources

These resources are part of Meet the Lab, a collection of educational resources for middle school science classrooms.

Subject:
Biology
Life Science
Material Type:
Activity/Lab
Other
Provider:
PBS Wisconsin Education
Author:
PBS Wisconsin Education
Date Added:
02/19/2021
PBS DESIGN SQUAD
Rating
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From Site:
NASA and DESIGN SQUAD developed this online workshop for educators and afterschool leaders who want to build their skills and confidence in guiding kids through engineering activities.

Whether you're experienced or new at this, you'll come away with insights and strategies for strengthening your kids' critical-thinking abilities and getting them excited about using the design process, the series of steps engineers use to arrive at solutions.

In this self-guided workshop, you'll:

Experience the design process in action. Learn and reflect on ways you can use the design process to tap into your kids' problem-solving skills and creativity.

Watch an engineering activity. See how easy it is to integrate the design process into the hands-on activities you do with your kids.

Get resources. Discover a variety of engineering activities from NASA and DESIGN SQUAD for kids in grades K–12.

Subject:
Business and Information Technology
Career and Technical Education
Computer Science
Information and Technology Literacy
Material Type:
Activity/Lab
Learning Task
Author:
Judy Lefeber
Date Added:
04/12/2018
Play Make Learn - Annual Conference
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CC BY-NC-ND
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The Play Make Learn Conference is a place for collaboration and discovery in the design, research and practice of playful learning, games for learning and positive social impact, making and makerspaces, STEAM education, and arts in education. PML creates an inspirational space for preK-12 educators, designers, developers, innovators, librarians, museum professionals, makers, and researchers to tinker together, share knowledge, and celebrate one another’s work.

Subject:
Computer Science
Early Learning
Education
Educational Technology
Elementary Education
Fine Arts
Higher Education
Information and Technology Literacy
Library and Information Science
Material Type:
Assessment
Curriculum Map
Game
Interactive
Other
Primary Source
Reference Material
Self Assessment
Teaching/Learning Strategy
Author:
Play Make Learn
Date Added:
04/24/2024
The STEAM Journal
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Welcome to The STEAM Journal, a transdisciplinary, international, theory-practice, peer-reviewed, academic, open access, online journal with a focus on the intersection of the sciences and the arts. The STEAM Journal integrates perspectives from a variety of contexts and fields. This publication features the bridges between Science, Technology, Engineering Mathematics (STEM) and the Arts. In this context, the journal acts as a forum for open dialogue of STEAM as well as expanding the body of transdisciplinary knowledge. The STEAM Journal is a hub for scholars and practitioners of many disciplines who wish to provide commentary, exchange ideas and inform policy and practice of STEAM.

Subject:
Education
Material Type:
Reading
Provider:
The Claremont Colleges
Provider Set:
Scholarship@Claremont
Date Added:
10/13/2017
STEAM: Learning That is Representative of the Whole World
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CC BY-NC-SA
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STEAM stands for "Science & Technology interpreted through Engineering & the Arts, all based in Mathematical elements," and aims to bring FUNctional literacy to students. Founder/teacher Georgette Yakman describes how her immigrant grandparents, brother with Asperger syndrome, and artistic stepfather led her to bring Arts into STEM.

Subject:
Fine Arts
Material Type:
Lecture
Provider:
Big Ideas Fest / ISKME
Provider Set:
Big Ideas Fest
Author:
Georgette Yakman
Date Added:
12/05/2011